JByteMod-Beta VS Project-Poseidon-Uberbukkit

Compare JByteMod-Beta vs Project-Poseidon-Uberbukkit and see what are their differences.

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JByteMod-Beta Project-Poseidon-Uberbukkit
1 1
817 24
- -
0.0 7.9
about 3 years ago 21 days ago
Java Java
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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JByteMod-Beta

Posts with mentions or reviews of JByteMod-Beta. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-19.
  • Online Mode
    2 projects | /r/GoldenAgeMinecraft | 19 Dec 2021
    First go grab JByteMod from their GitHub https://github.com/GraxCode/JByteMod-Beta/releases Download the latest zip version (currently JByteMod-1.8.2.zip) and unzip the contents to somewhere on your computer. Run the JByteMod-1.8.2.jar you just unzipped. (You need a Java RTE of your choice) Menu File > Load > Select your server jar file Menu Search > Search LDC > Find "www" Go to the Search tab to see the results and find the line with: "http://www.minecraft.net/game/checkserver.jsp?user=" Right click on it > "Jump to Declaration" Now you should see the bytecode listed in the Editor tab. Find the line again and left click on it. Then right click > Edit Change "www" to "session" and click OK Menu File > Save as > save it as a jar file with a new name eg "Server_online.jar" Replace your existing server jar with the new edited online jar in your server and edit your server.properties file to have online-mode=true instead of false. Done!

Project-Poseidon-Uberbukkit

Posts with mentions or reviews of Project-Poseidon-Uberbukkit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-19.
  • Online Mode
    2 projects | /r/GoldenAgeMinecraft | 19 Dec 2021
    I would say to look into using Uberbukkit, which is a Beta 1.7.3 Bukkit fork that can "emulate" a wide variety of versions while still using Beta 1.7.3 plugins. It also comes with the bonus of fixing online mode, although of course players will need a launcher like BetaCraft to join or otherwise an online mode fix mod.

What are some alternatives?

When comparing JByteMod-Beta and Project-Poseidon-Uberbukkit you can also consider the following projects:

fernflower - Unofficial mirror of FernFlower Java decompiler (All pulls should be submitted upstream)

Recaf - The modern Java bytecode editor

Crackme - 「👾」Some binaries for you to crack

bytecode-viewer - A Java 8+ Jar & Android APK Reverse Engineering Suite (Decompiler, Editor, Debugger & More)

JaCoCo - :microscope: Java Code Coverage Library

Deobfuscator - Some deobfuscator for java lol

robovm - Ahead of time compiler for JVM bytecode targetting iOS, Mac OSX and Linux

soot - Soot - A Java optimization framework

TlkEdit-EE - A file editor for neverwinter-nights game files such as .2da, .uti and .tlk file types.

Tasty-Planet-1-Level-Editor - a very basic level editor for the original tasty planet