Hyperbolic-Honeycombs
Visualize 3d/4d hyperbolic honeycombs and sphere packings. (by neozhaoliang)
keikan
An elegant (imo) rendering engine written in Rust. (by slightknack)
Hyperbolic-Honeycombs | keikan | |
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3 | 1 | |
239 | 56 | |
- | - | |
7.5 | 0.0 | |
12 days ago | almost 2 years ago | |
GLSL | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Hyperbolic-Honeycombs
Posts with mentions or reviews of Hyperbolic-Honeycombs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-16.
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Beautiful math with beautiful images, hyperbolic spaces, Coxeter groups, tilings, and circle packing meet together.
Hi, I want to introduce a mathematical visualization work by me and two other collaborators, the repo is at https://github.com/neozhaoliang/Hyperbolic-Honeycombs
- Visualize math: When fractals, circle packings, honeycombs meet togother
- Visualize 3D hyperbolic honeycombs and sphere packings
keikan
Posts with mentions or reviews of keikan.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-03.
-
The joy of building a ray tracer, for fun, in Rust
Oh, I did something like this a while back as well! Aside from ray tracing, my renderer also supports ray marching, so it can render some cool fractals[1]. Writing path tracers is so much fun, love the write-up!
[1]: https://github.com/slightknack/keikan#readme
What are some alternatives?
When comparing Hyperbolic-Honeycombs and keikan you can also consider the following projects:
minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
raytracer-exp - A simple raytracer built as an exercise to learn some Rust
lisp-sandbox
tev - High dynamic range (HDR) image viewer for graphics people
RayTracingWeekend.jl - Ray Tracing in a week-end, implemented in Julia
the-ray-tracer-challenge-fsharp - F# implementation of the ray tracer found in The Ray Tracer Challenge by Jamis Buck
halzade.github.io - some rusty fractals