HighDigitSAMs
A simple, IC-compliant mod for DCS to add more modern SAM systems to the game. (by Auranis)
dcs-lua-datamine
A reference guide to the lua table values in DCS for weapons and aircraft (by Quaggles)
HighDigitSAMs | dcs-lua-datamine | |
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9 | 33 | |
97 | 95 | |
- | - | |
4.4 | 5.9 | |
4 days ago | about 1 month ago | |
Lua | Lua | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
HighDigitSAMs
Posts with mentions or reviews of HighDigitSAMs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-08.
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PSA: the SA-10 missiles have been updated in 2.7.11. They accelerate way faster, have less drag, and are now much more lethal.
Can I just pop in a mention of the High Digit SAMs mod here, for people who enjoy a slightly more challenging environment? It manages to make the newly updated SA10 feel like an occasional minor inconvenience.
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SA-2 impossible to avoid
I suspect the SA-2 is very much overperforming against agile targets... I use the missile from this mod for my own missions.
- We need some bigger HARM's for this. (S-500)
- I was excited for my first kill of an SA-10 radar with a HARM missile since getting the Hornet this week :)
- DCS Newsletter - 2.7 is coming
- How Flakbursts COULD look like if ED would listen to primary sources.
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High Digit SAMs mod
HighDigitSAMs by Auranis
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Iron Dome
Try highdigitsams, doesn’t break IC, both of the squadrons im in use it https://github.com/Auranis/HighDigitSAMs
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When Is The S500 Coming Dcs Looks Pretty Bloody
Also, HighDigitSAMs
dcs-lua-datamine
Posts with mentions or reviews of dcs-lua-datamine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-08.
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Have the SA-2 and -3 been buffed?
All missiles in DCS also have a line of sight limit in radians per second, you can see it here as “Omviz_max”, https://github.com/Quaggles/dcs-lua-datamine/blob/master/_G/weapons_table/weapons/missiles/SD-10.lua but for SA-2 it seems they left a placeholder or made it part of the search radar.
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RN-28 yield?
honestly no idea how explosives work but here's the definition of the rn-28 in dcs https://github.com/Quaggles/dcs-lua-datamine/blob/master/_G/bombs/RN-28.lua
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Why notch instead of going cold (SEAD)?
A list of the .lua definitions for them can be found here, the line you're looking for is "radial_velocity_min" and the value given is in m/s.
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Which one of these is the burn time or thrust of the missile? This is the aim120_family.lua file. I want to increase the range of the AMRAAM
Front page, scroll down to comments and then rockets https://github.com/Quaggles/dcs-lua-datamine
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Doritos never give up. I think the Super 530 speed changed in last updates. What are your impressions?
Just did a compare of the missile lua files across the last 3 versions for the 530D using the data mine for each version here: https://github.com/Quaggles/dcs-lua-datamine/releases
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DCS Datamine project.
We also have this: https://github.com/Quaggles/dcs-lua-datamine
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How to make AIM-54s not go to space
The AIM-54 seem to be slightly borked at the moment. According to Quaggles datamine they have loft_factor = 35.0, while other missiles such as the AIM-120C have more reasonable loft_factor = 4.5. This causes the phoenixes to crave for the forbidden heights and loft stupidly high even against relatively close targets.
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Does anybody know where I can find the statistics of all the missiles in the game? I'm trying to find the turn rate, burn time, etc of the missiles in DCS.
But in the rockets section, the old one, that’s where ALL missiles are, and their burn time and power is only listed as a number inside a number string. All the old stuff is here, https://github.com/Quaggles/dcs-lua-datamine/tree/master/_G/rockets
- Is there a way to see the performanco of different weapons on DCS
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DCS 2.8.0 Aircraft Radar Ranges Chart - Large F-15C range increase
I do have a datamine for all the lua values but unfortunately the sensors folder only contains the values for the simplified AI sensors.
What are some alternatives?
When comparing HighDigitSAMs and dcs-lua-datamine you can also consider the following projects:
Skynet-IADS - Adds IADS (integrated air defence) functionality to Digital Combat Simulator.
dcs - Debian Code Search (codesearch.debian.net) is a search engine that searches through all the 130 GB of open source software that is included in Debian. Supports regular expressions!
DCS-Scripts - A small collection of scripts for DCS
dcs - Digital Combat Simulator Python mission framework
DCS-Datamine - Repository updated after every DCS update to keep track of all the changes.