Godot-Android-Text-to-Speech
godot-admob-android
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Godot-Android-Text-to-Speech | godot-admob-android | |
---|---|---|
1 | 3 | |
10 | 291 | |
- | 7.9% | |
0.0 | 8.0 | |
about 1 year ago | 4 months ago | |
Java | Kotlin | |
MIT License | MIT License |
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Godot-Android-Text-to-Speech
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Using an android plugin in c# vs gdscript
Hello! I am trying to use this Android plugin for TTS. I followed this tutorial and the only major differences are a slightly different UI and that I'm using c# instead of gdscript. I have the following c# code:
godot-admob-android
- AdMob Plugin v3.0.0 Updated for Godot v4.1+, Android, and iOS🚀
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Issues with AdMob ads not showing
I'll add some context: I'm using https://github.com/Poing-Studios/godot-admob-android since I plan to port to iOS eventually, my AdMob account has been approved and is_real is set to false
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Is Godot for me?
Android: https://github.com/Poing-Studios/godot-admob-android
What are some alternatives?
godot-local-notification - Godot module for local notifications (android and iOS)
Godot-Android-Admob-Plugin - Android AdMob plugin for Godot Game Engine 3.2 or higher
godot-facebook - Facebook module for Godot Game Engine (android and iOS)
GodotFAN - Facebook Audience Network Ad module for godot
download-jdk - FUP2 https://github.com/oracle-actions/setup-java
Godot-GooglePlay-InApp-Review - Godot Google Play In-App Review plugin for Godot Engine 3.4 or higher
react-native-admob-native-ads - A simple and robust library for creating & displaying Admob Native Advanced Ads in your React Native App using Native Views.
godot-ios-plugins
godot-admob-ios - Godot's AdMob Plugin for iOS with support for Mediations.
QtAndroidTools - A library to manage Android from QML
DroidPlugin - A plugin framework on android,Run any third-party apk without installation, modification or repackage