Ghidra-Switch-Loader
libnx
Ghidra-Switch-Loader | libnx | |
---|---|---|
1 | 7 | |
269 | 1,230 | |
- | 1.4% | |
5.4 | 7.2 | |
25 days ago | 7 days ago | |
Java | C | |
ISC License | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Ghidra-Switch-Loader
libnx
-
[2022] Running Solutions on the Nintendo Switch
The SDK used by most, if not all switch developers, is libnx. As a Rust enthusiast, I wanted the core logic in Rust so I just built the display in C/C++ which the switch library is written in.
-
Indie peggle-likes are having a good week.
Could you publish all of the source code that you wrote, but leave out Unity source code and plugin source code, while also linking to where people can get the proprietary engine/plugins? That way, when someone eventually makes a Unity-compatible engine, someone could re-implement all the plugins and release a full source version. I think this is what rRootage Reloaded did, publishing the code of the game logic but not any Nintendo SDK stuff (A libre replacement Switch SDK exists (libnx, I think), and I've considered modifying rRoortage Reloaded to work with that, but I haven't gotten around to it (plus I don't really know what I'm doing lol).).
- need help regarding cfw, confused
-
Compiling a Go program into a native binary for Nintendo Switch™
If somebody interested in homebrew development for Nintendo Switch - take a look at libnx and switchbrew wiki
-
Developing games in Go for Nintendo Switch™ (English ver.)
https://github.com/switchbrew/libnx (SDK for writing homebrew applications)
- Assembly
-
Emummc In File Or Sd Partition
If you need a proof: https://github.com/switchbrew/libnx/issues/161#issuecomment-473910049
What are some alternatives?
NXLoader - My first Android app: Launch Fusée Gelée payloads from stock Android (CVE-2018-6242)
Goldleaf - 🍂 Multipurpose homebrew tool for Nintendo Switch
ghidra-emotionengine-reloaded - An extension for Ghidra that adds support for the PlayStation 2.
aio-switch-updater - Update your CFW, cheat codes, firmwares and more directly from your Nintendo Switch!
BinAbsInspector - BinAbsInspector: Vulnerability Scanner for Binaries
SwitchPresence-Rewritten - Nintendo Switch sysmodule server for PresenceClient!
Ghidra-GameCube-Loader - A Nintendo GameCube binary loader for Ghidra
nxdumptool - Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate/Ticket dumps from Nintendo Switch gamecards and installed SD/eMMC titles.
sys-clk-Overlay - Editor for your sys-clk configuration using ovl-loader!
EdiZon_CheatsConfigsAndScripts - The official EdiZon Editor Config and Editor Script repository.
AmiiboGenerator - Generates all Amiibos directly on your Nintendo Switch.
Lockpick_RCM - Nintendo Switch encryption key derivation bare metal RCM payload [UnavailableForLegalReasons - Repository access blocked]