Genichiro-The-Last-Stand
A Genichiro focussed mod, adds new combos to his regular attacks and patterns (by nikhil-RGB)
fun-bots
A highly customizable and configurable bot mod for your Venice Unleashed Battlefield 3 server. (by Joe91)
Genichiro-The-Last-Stand | fun-bots | |
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3 | 2 | |
9 | 223 | |
- | - | |
0.0 | 9.1 | |
almost 2 years ago | 13 days ago | |
Lua | Lua | |
Apache License 2.0 | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Genichiro-The-Last-Stand
Posts with mentions or reviews of Genichiro-The-Last-Stand.
We have used some of these posts to build our list of alternatives
and similar projects.
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Added a new posture-break punish to my mod, "Genichiro: The Rival", can be downloaded from Nexus mods! How does it look? 🤔
View modding repository on GitHub
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I finished Sekiro and I have to be brutally honest
That sounds great mate! If you'd like, I made a Genichiro Ashina(castletop) mod which enhances castletop genichiro's combat! You can check out the latest release here: https://github.com/nikhil-RGB/Genichiro-The-Last-Stand
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Is there anybody else that actually finds the perilous attack symbol distracting rather than helpful?
OP, let me give you an example: I'm making a genichiro more while editing the animation data, I accidentally broke something, so now whenever genichiro chases you to throw you to the ground, the perilous symbol may not appear. When it doesn't, It looks like a charge move especially if you have volume and sound effects at low(you won't hear him yell). You can check out my mod and all it's releases here: https://github.com/nikhil-RGB/Genichiro-The-Last-Stand If you try blocking it, you'll get grabbed and thrown to the floor.
fun-bots
Posts with mentions or reviews of fun-bots.
We have used some of these posts to build our list of alternatives
and similar projects.
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Bots not aggressive for Rush
I think if you are admin you can edit the waypoints, I'd check the documentation or source code from here: https://github.com/Joe91/fun-bots
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Help with modding
The password is "fun" by default, it's indeed written in the config you mentioned. Check out the wiki https://github.com/Joe91/fun-bots/wiki
What are some alternatives?
When comparing Genichiro-The-Last-Stand and fun-bots you can also consider the following projects:
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CP77-Advanced-Settings - Tweak Cyberpunk 2077 Engine Settings inside the game. 1042 tweakable settings in total.
FixChatLag - This fixes a 9 years old bug which caused CPU spikes after 200 incoming messages.
VEXT-Samples - Sample VEXT mods demonstrating various features and subsystems.
VEManager
hex-away-eu4 - Fantasy Mod for EU4
D3bot - A very primitive AI for GMod bots designed to work with Jetboom's Zombie Survival gamemode.