GameTracking-Dota2
lua-protobuf
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GameTracking-Dota2 | lua-protobuf | |
---|---|---|
127 | 2 | |
645 | 1,671 | |
1.2% | - | |
9.3 | 5.9 | |
4 days ago | 27 days ago | |
Lua | Lua | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GameTracking-Dota2
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Dota 2 update #2 for late 4/20/23 (4/21/23 UTC)
SteamDB has spotted another update for the game: https://steamdb.info/app/570/history/
- How are there no safeguards/autokicks to prevent this behavior?
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Did Valve pay money to CyborgMatt to stop digging into the game files?
Any dota files change are available on Github. Just read it there https://github.com/SteamDatabase/GameTracking-Dota2
- Well folks, it's time
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Dota 2 New Hero Muerta Easter egg item in game
From steamdb https://github.com/SteamDatabase/GameTracking-Dota2/commit/0e70e697ca8c7b5e2762f7739a3b21f307518aa3 I found:
- Latest update added a few Muerta-related textures, particles and models, her effigy, guns and a few "Ofrenda" cards related to some sort of event tied one of her abilities 👀
- Pudge Persona model update and Workshop support
- someone at valve pushed commit deleting a lot of stuff 7kk deletions
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Counter-Strike: Global Offensive update for 2/2/23 (2/3/23 UTC, 1.38.5.2)
Dota 2 is using srt2 and has been since at least 2016, if you look the very first commit to https://github.com/SteamDatabase/GameTracking-Dota2/tree/6aa033b24151a742ec7c59b3b9ce90d10d693bef it is probably possible to download older Dota 2 depots from steam and verify exactly when the srt1 to srt2 update happened, and then tinfoil hat your way to source 2 coming to CSGO anytime now.
- Just asked him to get any boots!! Got offended.
lua-protobuf
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Implement grpc client in rust language for openresty/Nginx
This part could be done in lua using lua-protobuf. It could do encode/decode based on the .proto file, just like JSON encode/decode.
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HelloTalk: Leveraging Apache APISIX and OpenResty
Apache APISIX is based on lua-protobuf. Hence, HelloTalk switched to using the lua-protobuf library, which can directly convert a PB object into JSON, making it convenient.
What are some alternatives?
SteamKit - SteamKit2 is a .NET library designed to interoperate with Valve's Steam network. It aims to provide a simple, yet extensible, interface to perform various actions on the network.
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.
Protobufs - 👑 Automatically tracked Steam, CS:GO, Dota 2, Artifact, Underlords and TF2 protobufs.
Nginx - An official read-only mirror of http://hg.nginx.org/nginx/ which is updated hourly. Pull requests on GitHub cannot be accepted and will be automatically closed. The proper way to submit changes to nginx is via the nginx development mailing list, see http://nginx.org/en/docs/contributing_changes.html
GameTracking-CS2 - 📥 Game Tracker: Counter-Strike 2
NvChad - Blazing fast Neovim config providing solid defaults and a beautiful UI, enhancing your neovim experience.
d2vpkr - D2VPK: Reborn
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
dotaconstants - Constant data for Dota applications
etcd - Distributed reliable key-value store for the most critical data of a distributed system
d2qolfix - quality of life fix for dota2 client
apisix - The Cloud-Native API Gateway