GMLTouch-Minecraft-2D
pxt
GMLTouch-Minecraft-2D | pxt | |
---|---|---|
1 | 2 | |
11 | 2,045 | |
- | 1.0% | |
0.0 | 9.6 | |
about 4 years ago | 4 days ago | |
TypeScript | TypeScript | |
- | MIT License |
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GMLTouch-Minecraft-2D
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Minecraft-esque crafting system in Gamemaker Studio
idk if this is useful, but feel free to have a look at this: https://github.com/DerkJanSpeelman/GMLTouch-Minecraft-2D it’s in TypeScript
pxt
- Ask HN: How do you make a NoCode/LowCode application?
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Ask HN: Any interesting forks of TypeScript (or languages inspired by it)?
Just to add to this—the reason I find Static TypeScript particularly interesting is that it is a Microsoft project:
https://github.com/microsoft/pxt/tree/master/pxtcompiler
Compiling TypeScript to other targets is a significant challenge, so I think that in order for a project to become a viable alternative, it will need the resources of a big company like MS behind it. However, I'm not sure if MS or any other company currently has a great incentive to invest heavily in that. Running TypeScript on Node or Deno is good enough for most applications, and for apps that require better performance, MS already has C#, which was architected from the start to be performant (for example, allowing apps to use just value types / structs so that the GC isn't used).
What are some alternatives?
TOSIOS - The Open-Source IO Shooter is an open-source multiplayer game in the browser
blockly - The web-based visual programming editor.
detect-gpu - Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
pxt-microbit - A Blocks / JavaScript code editor for the micro:bit built on Microsoft MakeCode
bridge. - Minecraft Add-on Editor | We strive to provide the best development experience possible
Gametest-API-Wrapper - Library built off of Minecraft Bedrock Edition Gametest API. Easily allows you to interact with the API, while including a lot more features!