GLUtil VS imagemagick

Compare GLUtil vs imagemagick and see what are their differences.

GLUtil

Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures. (by acowley)

imagemagick

haskell imagemagick bindings (by qnikst)
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GLUtil imagemagick
- -
40 25
- -
0.0 0.0
almost 4 years ago over 1 year ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License LicenseRef-OtherLicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GLUtil

Posts with mentions or reviews of GLUtil. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning GLUtil yet.
Tracking mentions began in Dec 2020.

imagemagick

Posts with mentions or reviews of imagemagick. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning imagemagick yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing GLUtil and imagemagick you can also consider the following projects:

free-game - The free game engine

poppler - haskell binding to poppler

freetype-simple - single line text rendering in opengles

OpenGL - Haskell bindings to OpenGL

fltkhs - Haskell bindings to FLTK GUI toolkit.

barcodes-code128 - A Haskell library for generating Code 128 barcodes

3dmodels

Noise - Coherent noise package in Haskell

linux-framebuffer

static-canvas - A tiny DSL for HTML5 Canvas

d3js - Haskell to D3.js binding by deep EDSL approach.

hayland - DEPRECATED Haskell bindings for the Wayland library