GASContent
Repo to gather all Gameplay Ability System content for UE4 (by Pantong51)
rpg_art
AI Generated RPG Art using Stable Diffusion 1.4 and 1.5 (by emnh)
Our great sponsors
GASContent | rpg_art | |
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2 | 2 | |
686 | 2 | |
- | - | |
0.0 | 10.0 | |
over 1 year ago | over 1 year ago | |
- | The Unlicense |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GASContent
Posts with mentions or reviews of GASContent.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-13.
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Exploring GAS and need some help
Here is the most useful collection of documentation and project examples I've ever found in the internet: https://github.com/Pantong51/GASContent
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I can’t seem to find absolver style combat selection
It is on the fair bit complex side of things, tho. Which if you are a beginner/blueprint-only, isn't going to fun. You would need a basic level of c++ and a good understanding of blueprints, plus the documentation for that system is shoddy. Here is a collection of resources for learning about GAS, if you wanna give it a go.
rpg_art
Posts with mentions or reviews of rpg_art.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing GASContent and rpg_art you can also consider the following projects:
ue5-style-guide - An attempt to make Unreal Engine 4 projects more consistent
defuser - the Stable Diffusion Plugin for Photoshop and Krita
GASShooter - Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin
Awesome-Hexcrawl - :world_map: Awesome list of free Hexcrawl resources
ue5-multiworld-demo - "MultiWorld" UE5 plugin demo
UE4-Binary-Builder - An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source. [Moved to: https://github.com/ryanjon2040/Unreal-Binary-Builder]
UE4Minimal - My Minimal Dark Theme for Unreal Engine 4
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++