ForestryMC
GT5-Unofficial
ForestryMC | GT5-Unofficial | |
---|---|---|
7 | 4 | |
469 | 63 | |
-0.2% | - | |
2.5 | 9.7 | |
16 days ago | 5 days ago | |
Java | Java | |
GNU General Public License v3.0 or later | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ForestryMC
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When will Forestry and Extra Bees get an update?
That said, work on 1.18.x is underway.
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i bring you once again nostalgia, remember the classic forestry farms?
Looks like it's still being updated.
- Forestry 1.16.5
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The WIP story of refactoring JEI into a multi-project
You can build it from here and see: https://github.com/ForestryMC/ForestryMC
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GTNH Forestry Alveary production not as expected
So here's the code for the regular Forestry: https://github.com/ForestryMC/ForestryMC/tree/mc-1.7.10/src/main/java/forestry/apiculture
- [Enigmatica 2] Forestry Managed Peat Farm Appears to be Voiding Dirt.
GT5-Unofficial
- Is copper foil not supposed to be craftable in a bending machine?
- What exactly am I looking at? Bedrock copper ore? How was this created?
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1.7.10 GitHub Mod Compiling
Instead of taking the dependencies as they are from the version you're trying to build, you may wish to update them to GTNH equivalents where possible. Some examples here: https://github.com/GTNewHorizons/NewHorizonsCoreMod/blob/master/dependencies.gradle and here: https://github.com/GTNewHorizons/GT5-Unofficial/blob/master/dependencies.gradle
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GTNH Forestry Alveary production not as expected
So I found the Peat bee I referenced earlier, I'd paste the code but my tablet is having a seizure at the moment so I'll just link it - GT Bees - search Peat and it'll come up. So do you think both those combs are treated as primary products, or one a primary and one a secondary? I saw the code you posted in the previous post earlier as well and was wondering how that played into things.
What are some alternatives?
fabric-loom - Gradle build system plugin used to automate the setup of a minecraft mod development environment.
ForestryMC - Source code for Forestry (Minecraft mod).
ForgeGradle - Minecraft mod development framework used by Forge and FML for the gradle build system
GregTech - GregTech CE 1.12 fork continuing progression and development
MultiLoader-Template - A template for a Forge + Fabric project setup using a Common source set.
RecEx - A recipe exporter mod for minecraft. Exports recipes during runtime, to a JSON formatted file.
MinecraftForge - Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
NewHorizonsCoreMod - Core Mod for the New Horizons pack
RecEx - A recipe exporter mod for minecraft. Exports recipes during runtime, to a JSON formatted file.
incorporeal-3 - 1.18/🔜1.19 Botania addon
fabric-loader - Fabric's mostly-version-independent mod loader.