Flywheel
MongoEngine
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Flywheel | MongoEngine | |
---|---|---|
9 | 1 | |
191 | 4,159 | |
- | 0.6% | |
9.3 | 8.0 | |
4 days ago | 5 days ago | |
Java | Python | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Flywheel
- Create needs flywheel 6.9 but i can only find flywheel 6.8
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ATM7 To the sky keeps crashing. I can't find anything online about this error. Help! Please!
It’s an issue with flywheel and AMD GPUs, you need to change a setting for flywheel, and it should work I believe. https://github.com/Jozufozu/Flywheel/issues/164
- If you are having issues with chest texture glitches and crashing here is a link to the Flywheel github issue report with my work around.
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I'm kinda new to this mod & was wondering if anyone knows how fix this issue. I can see through my world, & certain models stay almost burned into the spot they were when I look at a windmill (I know the windmill isn't great, was just testing it) I don't believe it's the shader pack
You could try checking the issues reported at Flywheel, Which its the ... graphical backbone. https://github.com/Jozufozu/Flywheel/issues
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Shader problems in 1.18.1
Github Issue: Issue #85
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Shader Compatibility Issue with Windmills
Never mind--confirmed, this is an issue with Flywheel 0.5. Looks like others are posting about it on Github. https://github.com/Jozufozu/Flywheel/issues/85
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Create blocks become invisible
There is currently an outstanding issue on the Flywheel GitHub describing a similar problem. If you are using Sodium Reforged or a similar rendering overhaul mod it is possible that it is the same issue or one closely related.
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Create mod game crash after activating windmill bearing.
According to this issue on the Flywheel Github, the author recommends updating Create to v0.3.2d.
- I used instanced arrays to optimize a Minecraft mod, then ported the renderer to a library for others to use.
MongoEngine
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Are mongoengine and related projects maintained anymore? Any recommendations for decent ODM
My biggest issue with mongoengine has been the longstanding issue with poor performance on large documents. This is to a large extent a problem with the underlying data model I've worked with, but it's crazy when deserializing a mongo object takes longer than transferring it from the remote DB.
What are some alternatives?
sodium-fabric - A Fabric mod designed to improve frame rates and reduce micro-stutter
django-mongodb-engine - Django MongoDB Backend
hot-redis - Rich Python data types for Redis
djongo - Django and MongoDB database connector
PynamoDB - A pythonic interface to Amazon's DynamoDB
μMongo - sync/async MongoDB ODM, yes.
python-stdnet - Object-data mapper and advanced query manager for non relational databases
odmantic - Sync and Async ODM (Object Document Mapper) for MongoDB based on python type hints
MinecraftForge - Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
MongoFrames - A fast unobtrusive MongoDB ODM for Python.
Tornado-SQLAlchemy - SQLAlchemy support for Tornado