Doom-Nukem-CSS
🎮 CSS 3D Shooter. https://yurkagon.github.io/Doom-Nukem-CSS/ (by yurkagon)
ReactCasting
Raycasting engine that renders scene in HTML using React (no canvas) and renders as text in textarea or console 😅 (by yurkagon)
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Doom-Nukem-CSS | ReactCasting | |
---|---|---|
4 | 5 | |
110 | 108 | |
- | - | |
0.0 | 2.1 | |
over 1 year ago | about 1 year ago | |
TypeScript | TypeScript | |
- | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Doom-Nukem-CSS
Posts with mentions or reviews of Doom-Nukem-CSS.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-15.
-
Pseudo 3D engine built in React and rendered in Chrome console or rendered as HTML divs (no canvas)
I have another project based on CSS 3D tranforms: https://github.com/yurkagon/Doom-Nukem-CSS
- I've made a 3D shooter in HTML without canvas. Eveything you see is just a lot of <div>'s. Started to work with this 4 years ago...I would be happy if someone check it :)
- I implemented raycasting algorithm in React that renders scene using only HTML divs (no canvas), renders as text in textarea or browser console (works nice in Chrome). In div mode it has textures, sprites and primitive lighting system
ReactCasting
Posts with mentions or reviews of ReactCasting.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-15.
-
Pseudo 3D engine built in React and rendered in Chrome console or rendered as HTML divs (no canvas)
Repo: https://github.com/yurkagon/ReactCasting Demo: https://yurkagon.github.io/ReactCasting/
- I created pseudo 3D engine inside browser console, raycasting algorithm with some lighting system. Works fine to on Chrome :)
- I implemented raycasting algorithm in React that renders scene using only HTML divs, no canvas, with sprites, textures and simple lightings. Also renders as text inside textarea or Chrome console
-
I implemented raycasting algorithm in React that renders scene using only HTML divs (no canvas), renders as text in textarea or browser console (works nice in Chrome). In div mode it has textures, sprites and primitive lighting system
Spent a lot of hours for this, dont know why, just because its interesting thing. I'll be happy if someone check it, not only my friends :) Repo: https://github.com/yurkagon/ReactCasting Demo: https://yurkagon.github.io/ReactCasting/ Features: Rendering as some amount of
What are some alternatives?
When comparing Doom-Nukem-CSS and ReactCasting you can also consider the following projects:
hyper - A terminal built on web technologies [Moved to: https://github.com/vercel/hyper]
frontend-bootcamp - Frontend Workshop from HTML/CSS/JS to TypeScript/React/Redux
curriculum - Dive into our 7-month web development program covering HTML, CSS, Javascript, Node, and React!
diff2html - Pretty diff to html javascript library (diff2html)
hyperterm - A terminal built on web technologies
ts_injector - Simple and lightweight injector for typescript projects.