Diddy-Kong-Racing
superman
Diddy-Kong-Racing | superman | |
---|---|---|
2 | 3 | |
184 | 12 | |
- | - | |
8.5 | 0.0 | |
6 days ago | about 3 years ago | |
Assembly | Assembly | |
Creative Commons Zero v1.0 Universal | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Diddy-Kong-Racing
-
Mute city and Big Blue especially
If you want to take a look at how they coded the hover crafts for DKR take a peek here: https://github.com/DavidSM64/Diddy-Kong-Racing
-
Goldeneye XBLA and the Banjo XBLA games run perfectly in Steam OS using xenia!
Diddy Kong Racing: https://github.com/DavidSM64/Diddy-Kong-Racing
superman
-
Goldeneye XBLA and the Banjo XBLA games run perfectly in Steam OS using xenia!
Superman 64! (yeah, I wasn't kidding): https://github.com/farisawan-2000/superman
- Every N64 decompilation project + 2 microcode disassemblies
What are some alternatives?
kirby64 - A work-in-progress decompilation of Kirby 64: The Crystal Shards, brought to you.
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
mpsource
bomberman-64 - Bomberman 64 Decompilation
evangelion - WIP Decompilation of the only anime game on N64
papermario - Decompilation of Paper Mario (2000)
pokemonsnap - A WIP decomp of Pokemon Snap
oot - Decompilation of The Legend of Zelda: Ocarina of Time
mk64 - A Mario Kart 64 disassembly, brought to you by a bunch of clever folks.
Animal-Crossing-Decomp - Decompilation of Animal Crossing for the Nintendo GameCube
pokemonstadium - Decompilation of Pokemon Stadium
perfect_dark - A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark)