AMP VS mineos-node

Compare AMP vs mineos-node and see what are their differences.

AMP

Issue tracking and documentation for AMP (by CubeCoders)

mineos-node

node.js implementation of mineos minecraft management (by hexparrot)
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AMP mineos-node
137 8
199 318
1.5% -
4.9 0.0
17 days ago 29 days ago
CSS JavaScript
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

AMP

Posts with mentions or reviews of AMP. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-29.
  • Is the Proxmox Firewall secure enough to run a VM as DMZ?
    1 project | /r/HomeNetworking | 17 Jul 2023
    I understand this is a rather specific use case but I'm not exactly an expert this. I have an old PC that I'm converting into a AMP (https://cubecoders.com/AMP) server to host game servers as opposed to renting them from various providers. I don't know much about the concept of a DMZ server, I know it functionally runs outside of the network but not much past that. My ISP makes it difficult to port forward but there is an option to enable a DMZ which I understand allows all ports, and it appears to be simple to open and close ports in the Proxmox firewall. Which leads me to my question: Is the Proxmox firewall secure enough to run as a perimeter defense or should I look into other options? I'm also looking to expand my networking knowledge so any explanations for suggestions would be appreciated. Thanks.
  • How to hibernate server
    2 projects | /r/allthemods | 29 Jun 2023
    Are you using a game panel, for example something like AMP (https://cubecoders.com/AMP)? That's a standard feature in AMP and if you're thinking of wanting to host other game servers in the future, it's well worth the one time $10 fee.
  • How should I begin creating/assembling a dedicated Minecraft server, both hardware and software? (I have advanced user knowledge and can basically do anything with the appropriate internet guide. Also I'm capable of using google.)
    2 projects | /r/Minecraft | 7 Jun 2023
    I recommend buying AMP by Cube Coders. You can then easily set up any server on your computer. Very cheap. I use it to run several Minecraft servers, Satisfactory, Valheim on the same PC. https://cubecoders.com/AMP
  • Struggling to Set Up 7 Days to Die Local Server
    4 projects | /r/homelab | 7 Jun 2023
    If, docker / kubernetes is not your thing, and you want an easy button, then, I recommend checking out AMP: https://cubecoders.com/AMP
  • Struggling to Set Up My Own 7 Days to Die Local Server
    1 project | /r/HomeServer | 7 Jun 2023
    1 project | /r/selfhosted | 7 Jun 2023
    I also just purchased a license started to try AMP Gamer Server Controller, and it's not too bad but I don't have much experience with it yet (will probably get more into it with A21 release soon).
  • web panel for oracle linux?
    1 project | /r/admincraft | 24 May 2023
    Check out AMP Also don't use oracle Linux, recreate the vm with Ubuntu :)
  • New to home server, need suggestions
    2 projects | /r/HomeServer | 3 May 2023
    Hi everyone. I'm planning on setting up a home server mainly for serving a dedicated gaming server using cubecoders amp (LINK) (I'll probably dedicate 4-6 cores, 16gb ram), a homeassistant server (LINK) for home automation(4 cores, 8gb ram'll be enough I think), a plex server for media consumption with my family (don't know how much cpu/ram to allocate), and a backup server(don't know what to use tbh). Also I might install, grafana and a development/build server as well for my personal projects. I might also dedicate a vm for transcoding videos to av1/h265 etc..
  • A way to hybernate a fabric server if none in inside?
    2 projects | /r/admincraft | 1 May 2023
    AMP can do this - if there's no players on, the server is put to sleep but AMP emulates enough of the Minecraft protocol to make it look like it's still online and respond to queries. When a player tries to join, they get a (configurable) message asking them to reconnect while the server starts up. - It can do this for a few other games too.
  • What server provider do you think is best for a 10-20 player server?
    1 project | /r/ARK | 1 May 2023
    Other than that it depends on your budget, capabilities and setup choices. - Shockbyte is cheaper, but you are still paying at least 15$/month. - If you have experience with server management you can rent a Linux server it-self instead of just an ARK instance. This is cheaper and you have more control, but you also have more responsibilities. If you are going this path, I'd still recommend an UI like AMP, it makes clear what settings are possible and not + an easy entryway to other gameservers. - Which map are you going to play on? A Genesis Part 2 maps will hog more memory than a standard The Island map. If a cluster is among your choices, then calculate at least 8 GB RAM per map you are going to connect.

mineos-node

Posts with mentions or reviews of mineos-node. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-28.
  • Need help for setting a home server
    1 project | /r/Minecraft | 29 Jun 2023
    git clone https://github.com/hexparrot/mineos-node.git minecraft
  • [java] Server dissapears from MineOS Docker
    1 project | /r/MinecraftHelp | 21 Jun 2023
  • how to change permissions using terminal
    1 project | /r/unRAID | 21 Jun 2023
  • MineOS paper help
    1 project | /r/admincraft | 28 Nov 2021
    MineOS seems to pull PaperMC directly from their API. However, from what I can see, they never updated it to use the new download API and still used the v1 (https://github.com/hexparrot/mineos-node/blob/master/profiles.d/paperspigot.js).
  • What is the best minecraft control panel for a server ?
    7 projects | /r/admincraft | 28 Nov 2021
    FOSS: https://pterodactyl.io/ https://github.com/hexparrot/mineos-node
  • Can't install MineOS Plugin anymore
    2 projects | /r/truenas | 30 Oct 2021
    Plugin installed successfully Install Notes: > [email protected] install /usr/local/games/minecraft/node_modules/posix > node-gyp rebuild > [email protected] install /usr/local/games/minecraft/node_modules/posix > node-gyp rebuild (node:36917) [DEP0150] DeprecationWarning: Setting process.config is deprecated. In the future the property will be read-only. (Use `node --trace-deprecation ...` to show where the warning was created) gmake: Entering directory '/usr/local/games/minecraft/node_modules/posix/build' (node:36917) [DEP0150] DeprecationWarning: Setting process.config is deprecated. In the future the property will be read-only. (Use `node --trace-deprecation ...` to show where the warning was created) CXX(target) Release/obj.target/posix/src/posix.o (node:36917) [DEP0150] DeprecationWarning: Setting process.config is deprecated. In the future the property will be read-only. (Use `node --trace-deprecation ...` to show where the warning was created) CXX(target) Release/obj.target/posix/src/posix.o In file included from ../src/posix.cc:1: In file included from ../../nan/nan.h:54: In file included from /root/.cache/node-gyp/17.0.0/include/node/node.h:63: In file included from /root/.cache/node-gyp/17.0.0/include/node/v8.h:25: In file included from /root/.cache/node-gyp/17.0.0/include/node/v8-array-buffer.h:13: In file included from /root/.cache/node-gyp/17.0.0/include/node/v8-object.h:10: /root/.cache/node-gyp/17.0.0/include/node/v8-persistent-handle.h:10:10: fatal error: 'v8-weak-callback-info.h' file not found #include "v8-weak-callback-info.h" // NOLINT(build/include_directory) ^~~~~~~~~~~~~~~~~~~~~~~~~ CXX(target) Release/obj.target/posix/src/posix.o 1 error generated. CXX(target) Release/obj.target/posix/src/posix.o gmake: *** [posix.target.mk:109: Release/obj.target/posix/src/posix.o] Error 1 gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gmake: *** [posix.target.mk:109: Release/obj.target/posix/src/posix.o] Error 1 gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gyp ERR! build error gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gyp ERR! stack Error: `gmake` failed with exit code: 2 gyp ERR! stack at ChildProcess.onExit (/usr/local/lib/node_modules/npm/node_modules/node-gyp/lib/build.js:194:23) gyp ERR! stack at ChildProcess.emit (node:events:390:28) gyp ERR! stack at Process.ChildProcess._handle.onexit (node:internal/child_process:290:12) gyp ERR! System FreeBSD 12.2-RELEASE-p6 gyp ERR! command "/usr/local/bin/node" "/usr/local/lib/node_modules/npm/node_modules/node-gyp/bin/node-gyp.js" "rebuild" gyp ERR! cwd /usr/local/games/minecraft/node_modules/posix gyp ERR! node -v v17.0.0 gyp ERR! node-gyp -v v5.1.0 gyp ERR! not ok gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' npm ERR! code ELIFECYCLE gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' npm ERR! errno 1 gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' npm ERR! [email protected] install: `node-gyp rebuild` npm ERR! Exit status 1 npm ERR! npm ERR! Failed at the [email protected] install script. npm ERR! This is probably not a problem with npm. There is likely additional logging output above. gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' npm ERR! A complete log of this run can be found in: npm ERR! /root/.npm/_logs/2021-10-30T18_06_09_657Z-debug.log > [email protected] install /usr/local/games/minecraft/node_modules/posix > node-gyp rebuild npm ERR! A complete log of this run can be found in: npm ERR! /root/.npm/_logs/2021-10-30T18_06_09_657Z-debug.log > [email protected] install /usr/local/games/minecraft/node_modules/posix > node-gyp rebuild (node:36931) [DEP0150] DeprecationWarning: Setting process.config is deprecated. In the future the property will be read-only. (Use `node --trace-deprecation ...` to show where the warning was created) gmake: Entering directory '/usr/local/games/minecraft/node_modules/posix/build' (node:36931) [DEP0150] DeprecationWarning: Setting process.config is deprecated. In the future the property will be read-only. (Use `node --trace-deprecation ...` to show where the warning was created) CXX(target) Release/obj.target/posix/src/posix.o (node:36931) [DEP0150] DeprecationWarning: Setting process.config is deprecated. In the future the property will be read-only. (Use `node --trace-deprecation ...` to show where the warning was created) CXX(target) Release/obj.target/posix/src/posix.o In file included from ../src/posix.cc:1: In file included from ../../nan/nan.h:54: In file included from /root/.cache/node-gyp/17.0.0/include/node/node.h:63: In file included from /root/.cache/node-gyp/17.0.0/include/node/v8.h:25: In file included from /root/.cache/node-gyp/17.0.0/include/node/v8-array-buffer.h:13: In file included from /root/.cache/node-gyp/17.0.0/include/node/v8-object.h:10: /root/.cache/node-gyp/17.0.0/include/node/v8-persistent-handle.h:10:10: fatal error: 'v8-weak-callback-info.h' file not found #include "v8-weak-callback-info.h" // NOLINT(build/include_directory) ^~~~~~~~~~~~~~~~~~~~~~~~~ CXX(target) Release/obj.target/posix/src/posix.o 1 error generated. CXX(target) Release/obj.target/posix/src/posix.o gmake: *** [posix.target.mk:109: Release/obj.target/posix/src/posix.o] Error 1 gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gmake: *** [posix.target.mk:109: Release/obj.target/posix/src/posix.o] Error 1 gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gyp ERR! build error gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gyp ERR! stack Error: `gmake` failed with exit code: 2 gyp ERR! stack at ChildProcess.onExit (/usr/local/lib/node_modules/npm/node_modules/node-gyp/lib/build.js:194:23) gyp ERR! stack at ChildProcess.emit (node:events:390:28) gyp ERR! stack at Process.ChildProcess._handle.onexit (node:internal/child_process:290:12) gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gyp ERR! System FreeBSD 12.2-RELEASE-p6 gyp ERR! command "/usr/local/bin/node" "/usr/local/lib/node_modules/npm/node_modules/node-gyp/bin/node-gyp.js" "rebuild" gyp ERR! cwd /usr/local/games/minecraft/node_modules/posix gyp ERR! node -v v17.0.0 gyp ERR! node-gyp -v v5.1.0 gyp ERR! not ok gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' npm ERR! code ELIFECYCLE npm ERR! errno 1 gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' npm ERR! [email protected] install: `node-gyp rebuild` npm ERR! Exit status 1 npm ERR! npm ERR! Failed at the [email protected] install script. npm ERR! This is probably not a problem with npm. There is likely additional logging output above. gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' gmake: Leaving directory '/usr/local/games/minecraft/node_modules/posix/build' npm ERR! A complete log of this run can be found in: npm ERR! /root/.npm/_logs/2021-10-30T18_06_12_277Z-debug.log mineos_enable: -> YES npm ERR! A complete log of this run can be found in: npm ERR! /root/.npm/_logs/2021-10-30T18_06_12_277Z-debug.log Starting mineos. npm ERR! A complete log of this run can be found in: npm ERR! /root/.npm/_logs/2021-10-30T18_06_12_277Z-debug.log Starting mineos daemon... npm ERR! A complete log of this run can be found in: npm ERR! /root/.npm/_logs/2021-10-30T18_06_12_277Z-debug.log mineos daemon started. PID: 36978 npm ERR! A complete log of this run can be found in: npm ERR! /root/.npm/_logs/2021-10-30T18_06_12_277Z-debug.log npm ERR! A complete log of this run can be found in: npm ERR! /root/.npm/_logs/2021-10-30T18_06_12_277Z-debug.log #---------------------------------------------------------------------# # Getting started with the MineOs plugin #---------------------------------------------------------------------# MineOS is a server front-end to ease managing Minecraft administrative tasks. For more information, see https://github.com/hexparrot/mineos-node The default user for the Admin Portal is "mcserver" with password "mcserver" npm ERR! A complete log of this run can be found in: npm ERR! /root/.npm/_logs/2021-10-30T18_06_12_277Z-debug.log Admin Portal: http://192.168.178.35:8443 Doc URL: https://github.com/jsegaert/iocage-plugin-mineos
  • Trying To Install A Plugin Mineos And Getting Pkg
    1 project | /r/freenas | 19 Jan 2021
    I even downgraded my node to node10, since some people were saying node12 doesn't work (including hexparrot, the original author) https://github.com/hexparrot/mineos-node/issues/312
  • Jacyś homelab'erzy w okolicy?
    1 project | /r/Polska | 13 Jan 2021
    My mamy konkretnie to: Node.JS MineOS

What are some alternatives?

When comparing AMP and mineos-node you can also consider the following projects:

LinuxGSM - The command-line tool for quick, simple deployment and management of Linux dedicated game servers.

pterodactyl-installer - :bird: Unofficial installation scripts for Pterodactyl Panel

Pterodactyl-Script - Installing Pterodactyl in just a few minutes! [Moved to: https://github.com/tommytran732/Pterodactyl-Script]

panel - Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while exposing a beautiful and intuitive UI to end users.

docker-minecraft-server - Docker image that provides a Minecraft Server that will automatically download selected version at startup

iocage-plugin-mineos

changedetection.io - The best and simplest free open source web page change detection, website watcher, restock monitor and notification service. Restock Monitor, change detection. Designed for simplicity - Simply monitor which websites had a text change for free. Free Open source web page change detection, Website defacement monitoring, Price change notification

Recipes - Application for managing recipes, planning meals, building shopping lists and much much more!

Portainer - Making Docker and Kubernetes management easy.