Crowbar
BlenderSourceTools
Crowbar | BlenderSourceTools | |
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40 | 12 | |
591 | 210 | |
- | - | |
0.0 | 4.6 | |
11 days ago | about 1 month ago | |
Visual Basic .NET | Python | |
GNU General Public License v3.0 or later | - |
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Crowbar
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I need help making a custom hoodie for free for Cry of Fear steam version.
To edit the textures, you can use Paint.NET (https://www.getpaint.net/), and for decompiling and compiling, use Crowbar (https://github.com/ZeqMacaw/Crowbar/releases).
- I want to add my own custom screens for the TV head model
- where can i downlode mdl files or how can i convert other 3d files to mdl
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I'm making a source mod and the hl2 maps are still playable in the console. Is there any way to get rid of these?
If you use the Crowbar tool you can extract files from VPK's.
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Model browser crashes hammer often after copying Portal 2 assets to TF2
TF2 and Portal 2 are different branches of Source. the models don't always work well when just dragging and dropping. crowbar can decompile and recompile entire folders of models at once
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Is there any place I could get the model for Heavy's Tomislav weapon?
You will need VTFEdit for the textures, GCFScape for extracting, Crowbar for decompiling the model and Blender Source Tools for importing the model.
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How to re-compile models to mdl
Crowbar is the go to compiler helper https://steamcommunity.com/groups/CrowbarTool
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Any L4D1 Models?
it a program/modding, where you can create custom models. but i do recom learn how to use it, heres the official group: https://steamcommunity.com/groups/CrowbarTool
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Is it possible to import stuff from csgo into HL2?
Most models from CS:GO are in Left 4 Dead 2 so I recommend looking for them there first because the conversion is easier; for de/recompiling use Crowbar
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CSGO Models
Use GCFScape to export the .mdl from the CS:GO VPK (in the "csgo" root directory) and use Crowbar to decompile into .smd. You can then use Blender Source Tools to open the files in Blender, where they can be exported to .obj or .fbx if necessary.
BlenderSourceTools
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Trying to import "No More Room in Hell" models and animations but failed
Hi, I am trying to import NMRiH models and animation into blender, I tried Blender Source Tool SourceIO and plumberr, but none of them works. If these tools can't do this job, is there any other tool can help me?
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3D printing titans/pilots
I forgot to mention that you’ll also need either the Blender Source Tools addon or the Semodel import/export addon, depending on which file format Legion+ spits out. It’s been a while since I’ve touched it but you’ll need to use the former for .qc files and the latter for .semodel files.
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Porting A Blender Model to Gmod
Import it with Blender Source Tools, using the SMD. Make sure it's the SMD and not the qc or anything else, and delete the mesh
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Is there any place I could get the model for Heavy's Tomislav weapon?
You will need VTFEdit for the textures, GCFScape for extracting, Crowbar for decompiling the model and Blender Source Tools for importing the model.
- i have no clue if i'm retarded or what, but i've been trying to make my own mod for awhile now
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CSGO Models
Use GCFScape to export the .mdl from the CS:GO VPK (in the "csgo" root directory) and use Crowbar to decompile into .smd. You can then use Blender Source Tools to open the files in Blender, where they can be exported to .obj or .fbx if necessary.
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Need help with porting gmod playermodel to tower unite
Next import created qc into Blender using Blender Source Tools.
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Tried to stitch HL2 maps together in blender but the maps dont align. I expected it, yet i am still disappointed.
http://steamreview.org/BlenderSourceTools/ Helps blender to import more stuff
- Does anyone know how to edit a SFM model into blender?
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Alternatives to Maya and blender to open .MDL files and animations?
Blender Source Tools, to open any models that SourceIO didn't manage to (though you will need to decompile those, e.g. using Crowbar), or for exporting DMX/SMD files for your own maps
What are some alternatives?
SourceIO - SourceIO is an Blender(3.4+) addon for importing source engine textures/models/maps
Plumber - A Blender addon for importing Source 1 engine maps, models, materials and textures. This addon makes it possible to import full CS:GO, TF2, CS:S or other Source 1 game maps into Blender.
SourceOps - A more convenient alternative to Blender Source Tools.
CompilePal - A tool to assist in the compiling of source engine maps
TR2Main - Tomb Raider II Injector Dynamic Library
mastercomfig - A modern customization framework for Team Fortress 2
TOMB5 - Tomb Raider: Chronicles Disassembly translated to C source code.
source-armature-toolkit - Blender plugin that allows for easier modding and animation of the Gold Source/Source/Titanfall armatures.
UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files
vpk - 📦 Open, Search, Extract and Create VPKs in python