control-dsl
foldl
control-dsl | foldl | |
---|---|---|
- | 1 | |
12 | 156 | |
- | - | |
0.0 | 4.3 | |
over 3 years ago | 2 months ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
control-dsl
We haven't tracked posts mentioning control-dsl yet.
Tracking mentions began in Dec 2020.
foldl
-
How lazy do push streams need to be?
Re Haskell Foldl: do you mean it doesn't support finite streams? Because the limitation of Foldl is precisely the fact that it is strict and doesn't support early termination. See https://github.com/Gabriella439/foldl/issues/85
What are some alternatives?
pipes - Pipelines for expressive code on collections in C++
ReplicateEffects - Composable replication schemes of applicative functors in Haskell
effect-monad - Provides 'graded monads' and 'parameterised monads' to Haskell, enabling fine-grained reasoning about effects.
foldl-incremental
auto - Haskell DSL and platform providing denotational, compositional api for discrete-step, locally stateful, interactive programs, games & automations. http://hackage.haskell.org/package/auto
foldl-exceptions - Exception handling with FoldM
operational - Implement monads by specifying instructions and their desired operational semantics.
foldl-transduce-attoparsec - Attoparsec and foldl-transduce integration.
tardis
concurrent-state
apecs - a fast, extensible, type driven Haskell ECS framework for games
parallel - a library for parallel programming