CataclysmDDA.Mod.CreatedBionics VS Gunsmith

Compare CataclysmDDA.Mod.CreatedBionics vs Gunsmith and see what are their differences.

CataclysmDDA.Mod.CreatedBionics

Game mod for the ability to create bionics. (by DedulkoN)

Gunsmith

Gunsmith overhauls the gun modding system and adds plenty new attachments (by FrontierMods)
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CataclysmDDA.Mod.CreatedBionics Gunsmith
1 5
1 2
- -
4.7 1.8
about 1 year ago 11 months ago
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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CataclysmDDA.Mod.CreatedBionics

Posts with mentions or reviews of CataclysmDDA.Mod.CreatedBionics. We have used some of these posts to build our list of alternatives and similar projects.

Gunsmith

Posts with mentions or reviews of Gunsmith. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-28.
  • Exotic Firearms
    1 project | /r/cataclysmdda | 9 Sep 2021
    The goal of Gunsmith is to expand the gunmod system drastically. Ultimately, I'd like to make every single current firearm moddable. After that, I'd like to bring in guns that aren't in the game, both real and fictional.
  • Backpack Tool/Weapon straps
    3 projects | /r/cataclysmdda | 28 Aug 2021
    I'm currently working on Gunsmith, a gunsmithing overhaul mod. The amount of "mods" you have per gun, even in the demo version, is outstanding. The gunmod system here would require me to maintain a certain order of assembly, that is: you have to add parts in a certain order because there's no way to just put them in and expect things to work out.
  • Gunsmith demo: gunmodding overhaul
    2 projects | /r/cataclysmdda | 24 Aug 2021
    Grab the demo here, spawn Gunsmith Demo 1 package, and deconstruct it to get every single part available in the demo, plus three AR-15s: one that's just a lower receiver and requires complete assembly to operate, and two pre-assembled examples to demonstrate the idea of what kind of difference there may be between two different builds.
  • Mod demo: modular equipment system
    2 projects | /r/cataclysmdda | 27 Jul 2021
    The gunsmithing overhaul of the weapon system is getting to its first demo in this repo.
  • Bug or fixable? Trying to overhaul gunmodding with JSON only
    1 project | /r/cataclysmdda | 20 Jul 2021
    You can check the mod here. Bear in mind: it's a pre-alpha, where everything is raw and content is scarce. I'm making it public for debugging solely.

What are some alternatives?

When comparing CataclysmDDA.Mod.CreatedBionics and Gunsmith you can also consider the following projects:

The-Great-Community-Nut-Project - A community-assisted, nut-based total conversion mod for C:DDA that nobody asked for, but we made anyway.

Core - Core mod of the Frontier Mods, providing shared functionality and fixes to the base game

Armory - Armory expands your character's choice of military, riot, police, and militia outfits and equipment

Mushroom-Dream - Tileset for Cataclysm-DDA

Really_Dark_Skies - Really Dark Skies. The community supported mod that enhances the Bright Nights experience by adding an inscrutable alien-humanoid paramilitary expeditionary force to your typical survival scenario. Complements to the vanilla adding the vile Xenoids, the murderous Strays, the terrifying [REDACTED], and more!

MONKSuit - MONK Suit adds an ultralight suit that enhances wearer's agility and mobility