Botania
MinecraftByExample
Botania | MinecraftByExample | |
---|---|---|
51 | 16 | |
1,237 | 1,211 | |
0.5% | - | |
9.4 | 0.0 | |
13 days ago | about 3 years ago | |
Java | Java | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Botania
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Who is more famous?
Code's here if you wanna take a look
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Need help with finding a mod
You would have to add them as recipes as part of kubejs data folder or datapack https://github.com/VazkiiMods/Botania/blob/1.19.x/Xplat/src/generated/resources/data/botania/recipes/orechid/deepslate_gold_ore.json
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I would like to attempt making a mod
here's Botania which is written in the multiloader-template style.
- lexica botania not working
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Botania Pool/Comparator Help
Yeah that sounds like a bug. Report it here.
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Take it easy
Mandatory related link for people actually getting that advancement: https://github.com/VazkiiMods/Botania/issues/3557
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Is there still a way to develop mods for 1.12.2?
Have fun. If you'd like some tutorials, I highly recommend shadowfacts' 1.12 tutorials and the Botania source code, and have heard good things about mcjty's wiki.
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Why doe's my wand of the foresy barely working
Send to be a known issue https://github.com/VazkiiMods/Botania/issues/4274
- average mod user moment
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Botania Orechid doesn't use forge ores tag (1.19.2)
Orechid entries are specified using recipe files https://github.com/VazkiiMods/Botania/tree/1.19.x/Xplat/src/generated/resources/data/botania/recipes/orechid where you also include the weight
MinecraftByExample
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In Java, is it possible to give a particle effect the "Additive" material type? [1.19.2]
If you look at this example it shows changing the particle texture with age, which could give you the "lighter shade as the trail goes on" effect you're after.
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So how does one create mods?
Minecraft By Example has a bunch of code examples of implementing different basic things, like blocks, items, etc.
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completely new to making mods
Seeing MinecraftByExample by TheGreyGhost
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I want to make a mod, where do I start?
Github resource here https://github.com/TheGreyGhost/MinecraftByExample/tree/master/src/main/java/minecraftbyexample
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Can't find any modding tutorials
McJty (guy who makes RFTools) has some great tutorials on YouTube, he’s also got a website and all his source code is available. There’s also an example mod called MinecraftByExample which is documented very well. https://github.com/TheGreyGhost/MinecraftByExample
- Questions about modding
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Asking some mod programming starting advise
Minecraft by example
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i animated a block for my mod! to specific i animated a steampunk steam engine!
Otherwise, read the forge docs, follow Minecraft By Example, and reference other mods and vanilla code to see what it's doing.
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A good tutorial to create Minecraft mods?
Tons of sample code: https://github.com/TheGreyGhost/MinecraftByExample
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MCreator: A good alternative for beginners in 2021? Help with resources for learning traditional modding?
Check out these YouTube tutorials by TurtyWurty. They seem like a good resource for getting started with modding. There's also this set of examples from TheGreyGhost.
What are some alternatives?
Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
YouTubeModding14 - Source code for my YouTube modding tutorial series for Minecraft 1.15 and 1.16
PowerConverters-RPModule - Module for the minecraft mod PowerConverters that adds in support for RedPower 2 Blutricity
MinecraftForkage - Main repository for Minecraft Forkage. GO HERE FIRST.
HexMod - Minecraft mod about drawing spells
MinecraftForge - Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
modern-forge-1.12-template - Let's use ForgeGradle 5.1 to maintain a Forge 1.12 mod in 2023.
AutoThirdPerson - "Tiny" Minecraft mod to put you in third person when you ride a minecart or whatever.
apathy - Apathetic Mobs but it's Overengineered
TemplateDevEnv - Template workspace for modding Minecraft 1.12.2
minivan - Bare-minimum Gradle plugin for vanilla Minecraft
architectury-loom - A Gradle plugin to setup environments for Fabric, Forge, NeoForge and Quilt modding.