AirSkyBoat
htmx
AirSkyBoat | htmx | |
---|---|---|
5 | 568 | |
68 | 32,837 | |
- | 3.6% | |
0.0 | 9.6 | |
8 days ago | 9 days ago | |
Lua | JavaScript | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AirSkyBoat
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Personal PServer Help?
https://github.com/AirSkyBoat/AirSkyBoat.
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A review after a week on HorizonXI
https://github.com/AirSkyBoat/AirSkyBoat/issues/2284 https://github.com/AirSkyBoat/AirSkyBoat/issues/2299
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Ask HN: What not-profit-seeking project are you tinkering with this week?
An accurate recreation of the mmorpg final fantasy 11 when it first released - emulation software (https://github.com/AirSkyBoat/AirSkyBoat) and the upcoming private server horizonxi.
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Tabula Rasa - A progression based 75 cap server
We would like to welcome you to our new server, Tabula Rasa! Using https://github.com/AirSkyBoat/AirSkyBoat and https://github.com/LandSandBoat/server as a base, we have begun a new 75 cap private server project. Our project is dedicated to reproducing Final Fantasy XI as it was prior to the level cap increases with a few minor additional comforts.
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A HorizonXI Update: Formerly Lilisette
I think we were either not clear enough or this was lost in translation, but all of our current developers are also apart of AirSkyBoat which is an open-source era module repository for the LandSandBoat project. You can find more information here: https://github.com/AirSkyBoat/AirSkyBoat, so our methodology whenever we want to put a new piece of content into HorizonXI we will first make an era module for it on AirSkyBoat. For instance, if we want besieged for HorizonXI we first would would develop an era module for AirSkyBoat then add any adjustments we need to do for HorizonXI on a separate repository. We want to help the era community whilst also just allowing players to experience things like it is a new game again.
htmx
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Hanami and HTMX - progress bar
Hi there! I want to show off a little feature I made using hanami, htmx and a little bit of redis + sidekiq.
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Migrating Next.js App to GO + Templ & HTMX
Recently, I just rewrite one of my application Stashbin from Next.js to GO. Though my main motivation of this migration was to learn GO and experimenting with HTMX. I also aiming to reduce the resource usage of my application and simplify the deployment process. Initially, Stashbin codebase are split into two seperate repository, one for the frontend that uses Next.js and another for the backend that already uses GO. The backend repository is just a REST API responsible for storing and retreiving data from the database.
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🕸️ Web development trends we will see in 2024 👀
HTMX is another library that gained popularity due to its server-first approach to rendering data, although seeking a much simpler way of appealing to developers.
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Reusable Input Datalist
When I work with HTMX I need isolated component that can be reusable a form. So I create a PHP Function that generate the Input Datalist.
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HTMZ inspired form subission
I was inspired by htmz (which was in turn inspired by htmx) and how the author got pretty close to a basic htmx-like experience just using an iframe. I wanted to push it a little further so whipped this demo together. My submission demonstrates progressive enhancement for the form - with js enabled the request targets an iframe that is inserted into the dom, meaning the page doesn't actually navigate (similar to event.preventDefault()). The iframe receives the html response from the request and on load triggers a function to swap out it's contents into the main page.
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Example Java Application with Embedded Jetty and a htmx Website
As described on htmx.org: "htmx gives you access to AJAX, CSS Transitions, WebSockets and Server Sent Events directly in HTML, using attributes, so you can build modern user interfaces with the simplicity and power of hypertext"
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Show HN: ZakuChess, an open source web game built with Django, Htmx and Tailwind
Apart from the source code itself, the repo's README also gives a bit more details about the various packages I used.
1. htmx: https://htmx.org/
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Show HN: Alpine Ajax – If Htmx and Alpine.js Had a Baby
Also, there’s some response header juggling you have to do when submitting forms that have a validation step before redirecting: https://github.com/bigskysoftware/htmx/issues/369
I’ve tried to iron out any footguns or server requirements I’ve bumped into while using HTMX & Hotwire in my projects.
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🤓 My top 3 Go packages that I wish I'd known about earlier
✨ In recent months, I have been developing web projects using GOTTHA stack: Go + Templ + Tailwind CSS + htmx + Alpine.js. As soon as I'm ready to talk about all the subtleties and pitfalls, I'll post it on my social networks.
- FLaNK Stack 26 February 2024
What are some alternatives?
TabulaRasa - :sailboat: LandSandBoat - a server emulator for Final Fantasy XI. Just an X-34 landspeeder out for a drive.
Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.
CameraTraps - PyTorch Wildlife: a Collaborative Deep Learning Framework for Conservation.
Vue.js - This is the repo for Vue 2. For Vue 3, go to https://github.com/vuejs/core
Synthic - Automatically generate gameboy music using machine learning
astro - The web framework for content-driven websites. ⭐️ Star to support our work!
calendago - Calendars for everyone.
unpoly - Progressive enhancement for HTML
msp-osd - MSP DisplayPort OSD
react-snap - 👻 Zero-configuration framework-agnostic static prerendering for SPAs
topaz - :sailboat: LandSandBoat - a server emulator for Final Fantasy XI. Just an X-34 landspeeder out for a drive.
django-unicorn - The magical reactive component framework for Django ✨