puzzle-game

Top 23 puzzle-game Open-Source Projects

puzzle-game
  • games

    :video_game: A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.

  • Project mention: Games on Github - A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine. | /r/opensourcegames | 2023-06-26
  • InfluxDB

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  • antimine-android

    Antimine is an open source minesweeper-like puzzle game.

  • issues

    Report issues and discuss improvements / feature requests around TETR.IO

  • Project mention: What's you favorite version of tetris to play on pc? | /r/Tetris | 2023-12-08

    I personally love tetr.io, but what do you guys recommend?

  • gokoban

    3D Puzzle Game written in Go

  • Match3

    ✨🐠The most original game on Earth: Match3 - now in Unity!✨🐟

  • aaaaxy

    A nonlinear 2D puzzle platformer taking place in impossible spaces.

  • Project mention: Making Games in Go for Absolute Beginners | news.ycombinator.com | 2023-11-24

    > Your game looks great, congrats on your progress! I especially enjoyed how the zoom works when you're leaving/arrive planets, and the unique propulsion system (also, the anchor made me giggle!).

    Thank you. Feedbacks are very much appreciated. There is still a long was until an eventual release, but it's very fun to work on it.

    > I tend to not need many, so I'd be curious if you can recall any structure in particular which you couldn't find? No biggie if not.

    I had trouble finding basic structures like sets or linked lists, as much as more specific ones like R-tree, M-tree, KD-tree quad-tree or specific kinds of tries.

    When quickly searching on Google, there are pretty much always some results, but when looking at the details it's not that great. Most of the packages have some kind of flaw that was a deal-breaker for me. Most common ones are:

    - The package is something developed by one guy 4 years ago, and has pretty much no stars and is abandoned

    - The structure is somehow backed by the native `map`, meaning that it has the same randomized iteration order

    - There is some kind of logic to try to handle multi-threading, mixed-up with the data structure's logic. Often with mutexes/locks, thus killing the performance. My game is pretty much only mono-thread, and I just need something simple and that does not care about synchronization.

    - The structure is not generic, but only uses `interface{}`

    - The structure lacks tests or have unreadable code made of 1-letter variables

    > I'm not a game dev, but I've seen some larger games such as https://github.com/divVerent/aaaaxy/tree/main/internal (if you haven't played it before—do it!) which seems to be able to place everything into separate packages without issue, so perhaps there's something to gleam from their architecture?

    Thanks for the reference. After looking at it, is seems to me that they are creating really tiny packages made of one or two files. I don't want my codebase to end-up with thousands of 1-file packages, it does not seem very maintainable. I want to keep having packages with clearly defined purposes and domains.

    > Hash map iteration shouldn't be sorted in _any_ language (here's Rust, for example https://play.rust-lang.org/?version=stable&mode=debug&editio... (Python makes it _appear_ as if dicts are sorted hash maps, but that's only because it doesn't only use a hash table, but a vector as well (same as you'd have to do in Go))), otherwise it would cause both portability and security (https://github.com/golang/go/issues/2630) issues. You should probably be using a b-tree if you aren't willing to sort it yourself.

    I think that you didn't understand my message (or I didn't explain clearly enough). I do not need the items to be sorted, I need the iteration order to be consistent.

    Let's say that I insert A, B and C in a map, then want to iterate on it. I will get an unspecified order, maybe ABC, maybe CBA, maybe BAC, which does not matter to me. However, in any language, this order will be consistent across all future iterations unless the data is changed. This is a natural property of any data structure. So if I got CBA in the first loop, I will also get CBA in the second and third loops.

    In golang this is not the case because they actively inserted a random order. It means that even if the data does not change, I may get CBA in the first iteration, but BAC in the second, then ABC... Which created a ton of issues for me.

    > If you don't care about unloading https://github.com/pkujhd/goloader

  • ROTA

    Godot 3.5.2 / Gravity Bending Puzzle Platformer Game

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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  • nbsdgames

    A package of 18 text-based modern games

  • hexapipes

    Hexagonal pipes puzzles

  • Project mention: Show HN: Penrose Pipes | news.ycombinator.com | 2023-10-11

    This is a good start! Exactly like hexapipes began lol. I just wanted to make a solver to overcome my addiction to this puzzle.

    Come open a discussion on github if you have further questions or just want to share your progress =) https://github.com/gereleth/hexapipes/discussions

  • tiny_crate

    Godot 3.5.2 / Crate Chucking Puzzle Platformer Game

  • quackle

    Quackle crossword game artificial intelligence and analysis tool

  • open-spelling-bee

    🐝 Terminal-based python clone of New York Times' puzzle game "Spelling Bee"

  • Project mention: What are the "worst" spelling bee pangrams? | news.ycombinator.com | 2024-03-17

    Here is a TUI player and solver that maybe is of interest:

    https://github.com/philshem/open-spelling-bee

  • turbofat

    Block-dropping puzzle game

  • linjat

    A puzzle game

  • Petris

    A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board clear.

  • HeborisCE

    Cross-platform Expansion (C.E.) and continuation of Heboris U.E. using modern technology and development approach

  • Dungeon-Cross

    A Python-based reimplementation of Zachtronic's Dungeons and Diagrams

  • oceanpop

    A relaxing match 3 puzzle game with a twist

  • Covi-Kill

    A simple 🧩 puzzle game build for Flutter Puzzle Hack Challenge 🎮

  • minehunter

    Terminal mine hunting game.

  • sliding-puzzle-solver

    🧩 Solve sliding puzzle using the A* algorithm

  • MacLO

    A clone of the puzzle game Lights Out for the 68k Macintosh.

  • big2small

    A puzzle game for the Game Boy

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

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  • A note from our sponsor - InfluxDB
    www.influxdata.com | 15 Jun 2024
    Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality. Learn more →

Index

What are some of the best open-source puzzle-game projects? This list will help you:

Project Stars
1 games 22,364
2 antimine-android 624
3 issues 386
4 gokoban 259
5 Match3 240
6 aaaaxy 205
7 ROTA 205
8 nbsdgames 199
9 hexapipes 182
10 tiny_crate 162
11 quackle 157
12 open-spelling-bee 50
13 turbofat 44
14 linjat 32
15 Petris 30
16 HeborisCE 26
17 Dungeon-Cross 26
18 oceanpop 24
19 Covi-Kill 23
20 minehunter 22
21 sliding-puzzle-solver 19
22 MacLO 17
23 big2small 15

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