Rust iOS

Open-source Rust projects categorized as iOS

Top 23 Rust iOS Projects

  • dioxus

    Fullstack GUI library for web, desktop, mobile, and more.

  • Project mention: Ask HN: Who is hiring? (June 2024) | news.ycombinator.com | 2024-06-03

    Dioxus Labs (http://dioxuslabs.com) | Founding Rust Engineer | San Francisco | in-person | Full-time | 125-150k | 0.5-3% equity

    I'm Jonathan, the creator of Dioxus (YC S23). Dioxus is a popular crossplatform GUI library for Rust that, imo, is the easiest way to ship apps that are beautiful, fast, and robust.

    Dioxus is quite popular, almost 20k stars on GitHub, and we recently raised a sizable seed round from "top vcs." We have a lot of exciting projects on the horizon:

    - in-place binary patching for rust hotreloading (http://github.com/jkelleyrtp/ipbp)

    - a WGPU powered HTML/CSS renderer (http://github.com/dioxusLabs/blitz)

    - experiments with LLM-based component generation (http://github.com/dioxusLabs/dioxus-ai)

    - upcoming mobile tooling

    - TUI-based devtools for a ruby-on-rail like experience

    - a deploy platform for web/desktop/mobile/backend and all the fun that entails...

    I'm looking for a founding systems engineer passionate about Rust, WASM, apps, the web, compilers, linkers, and devex - basically someone who's not afraid of anything. Dioxus is a very lean organization and we've been able to move so quickly since we keep our team small and high trust. No annoying standups or corporate bureaucracy. If you want to contribute to OSS, move the needle, and work in a startup that's closer to deeptech with hard problems, this role is for you.

    I'm specifically looking for people who are excited by this space and doing this type of work. If you're just looking for a job then this probably isn't the right role for you.

    Apply on our yc page or are reach me directly at jon at dioxuslabs dot com

    https://www.ycombinator.com/companies/dioxus-labs/jobs/dRPOo...

  • winit

    Window handling library in pure Rust

  • Project mention: Linux version of Warp terminal is here | news.ycombinator.com | 2024-02-22

    Hi! I’m Aloke, an engineer at Warp.

    I’m really excited to share that Warp is now available on Linux! If you’re interested in trying it out, you can download Warp: https://warp.dev/

    Building Warp on Linux was quite an undertaking. Warp uses a custom Rust-based UI framework that we built in house and renders natively on the GPU. To get Warp running on Linux, we built a version of our UI framework that supports winit [1] as a windowing backend. We also built a version of our renderer that uses wgpu [2]. Reducing complexity by using these well-supported, cross platform, frameworks let us bootstrap a version of Linux quicker than expected and should make it easier to build Warp for other platforms (like Windows).

    Please let me know what you think! Happy to answer any questions, either about the product or about technical challenges.

    [1] https://github.com/rust-windowing/winit

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  • FlyingCarpet

    Cross-platform AirDrop. File transfer between Android, iOS, Linux, macOS, and Windows over ad hoc WiFi. No network infrastructure required, just two devices with WiFi chips in close range.

  • Project mention: life [2] - I want to build a file sharing app | dev.to | 2024-05-29

    Fortunately I found a reddit post which mentioned about a software named Flying Carpet after tinkering with that, and checking its code I found out there is something call Wireless ad hoc network (WANET), it its basically a decentralised type of wireless network which does not rely on router or wireless access points.

  • macroquad

    Cross-platform game engine in Rust.

  • Project mention: Deploying your Rust WASM Game to Web with Shuttle & Axum | dev.to | 2024-02-14

    See the macroquad docs for full details on building a WASM game.

  • stretch

    High performance flexbox implementation written in rust

  • cacao

    Rust bindings for AppKit (macOS) and UIKit (iOS/tvOS). Experimental, but working!

  • Project mention: So You Want to Ship a Command-Line Tool for macOS | news.ycombinator.com | 2024-02-21

    This is really specific, but for this point in the article:

    > There’s a long guide on Embedding a Command-Line Tool in a Sandboxed App, so I followed that, and then slowly, painfully, factored Xcode out of it, so that I wouldn’t have to figure out how to get a 10GB Xcode install onto the CI machine (remember, you need to be signed in to an Apple ID to download Xcode, and there’s no way to do it from the command-line).

    You could actually solve this with Rust and no Xcode whatsoever. cacao [1] and cargo-bundle [2] will produce an app bundle you could sign/notarize/distribute without needing to ever open Xcode.

    [1] https://github.com/ryanmcgrath/cacao

  • rinf

    Rust for native business logic, Flutter for flexible and beautiful GUI

  • Project mention: slint VS rinf - a user suggested alternative | libhunt.com/r/slint | 2024-01-24

    I really hope that people try Flutter as Rust's GUI with Rinf. Flutter doesn't involve webview, which is more like native.

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  • rust-skia

    Rust Bindings for the Skia Graphics Library

  • Project mention: Integrate with Skia GL | /r/GTK | 2023-08-23

    The only example that shedded some light on the integration was gtk4 + femtovg. So I mimicked the example, using gtk4-rs and Skia's rust bindings. I had some code similar to the following inside a subclass of GLArea to setup Skia's DirectContext, but it failed:

  • cargo-mobile

    Rust on mobile made easy!

  • swift-bridge

    swift-bridge facilitates Rust and Swift interop.

  • btleplug

    Rust Cross-Platform Host-Side Bluetooth LE Access Library

  • cargo-lipo

    Cargo subcommand to automatically create universal libraries for iOS.

  • xbase

    Develop Apple software products within your favorite editor.

  • Project mention: Xcodebuild.nvim - plugin to develop iOS, iPadOS, and macOS apps in Neovim | /r/neovim | 2023-11-08
  • objc2

    Bindings to Apple's frameworks in Rust

  • JitStreamer

    A service to activate JIT across the far reaches of the internet

  • Project mention: How do I build and self host JitStreamer? | /r/sideloaded | 2023-07-23

    Hi there! Since JitStreamer is down I wanted to try to self host it myself. I followed the Wiki on the Github page on how to build and self host it (see here) and I managed to follow through the wiki just fine until the last step where I stopped understanding what to do anymore... It mentions to run the "pair" binary in: "JitStreamer/target/release/" and I could not find where the pair binary is. Any help is much appreciated.

  • livesplit-core

    livesplit-core is a library that provides a lot of functionality for creating a speedrun timer.

  • crossbow

    Cross-Platform build tools and toolkit for games and game engines written in Rust! 🦀

  • 10101

    10101 (Ten-Ten-One): Self-custodial derivative trading at your fingertips.

  • Project mention: Vitalik Buterin wants Bitcoin to experiment with layer-2 solutions, just like Ethereum | /r/CryptoCurrency | 2023-07-10

    Although most apps are currently in beta, bitcoin supports something called discreet log contracts (DLCs) over lightning. These are hidden or scriptless scripts with little scope for exploits which enable things like derivative contracts, financial products and any kind of "smart contracts" between multiple parties. RGB and Taproot Assets are client-side validation protocols for private smart contracts (no premined VC tokens).

  • macige

    Mobile App CI workflow GEnerator: Android, iOS, Flutter, and React Native!

  • atosl-rs

    🦀️atos for linux by rust - A partial replacement for Apple's atos tool for converting addresses within a binary file to symbols.

  • uikit-sys

    Rust Bindings for the iOS UIKit Objective-C framework

  • twackup-rs

    Safe and fast iOS utility for rebuilding DEB's and backing up packages

  • kbdgen

    The next iteration of a Rust keyboard layout generator

  • SaaSHub

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NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

Rust iOS related posts

  • Write your business logic with Rust, Empowered by Rinf for Native Performance Apps

    5 projects | /r/FlutterDev | 8 Dec 2023
  • Xcodebuild.nvim - plugin to develop iOS, iPadOS, and macOS apps in Neovim

    2 projects | /r/neovim | 8 Nov 2023
  • Macroquad: Cross-platform game engine in Rust

    1 project | news.ycombinator.com | 1 Nov 2023
  • Can't get winit sample to compile

    1 project | /r/learnrust | 18 Oct 2023
  • How do I build and self host JitStreamer?

    1 project | /r/sideloaded | 23 Jul 2023
  • Vitalik Buterin wants Bitcoin to experiment with layer-2 solutions, just like Ethereum

    1 project | /r/CryptoCurrency | 10 Jul 2023
  • Sync for Lemmy is happening

    3 projects | /r/SyncforLemmy | 20 Jun 2023
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    www.saashub.com | 7 Jun 2024
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Index

What are some of the best open-source iOS projects in Rust? This list will help you:

Project Stars
1 dioxus 18,969
2 winit 4,471
3 FlyingCarpet 3,226
4 macroquad 2,950
5 stretch 1,968
6 cacao 1,773
7 rinf 1,620
8 rust-skia 1,354
9 cargo-mobile 1,165
10 swift-bridge 743
11 btleplug 718
12 cargo-lipo 515
13 xbase 516
14 objc2 290
15 JitStreamer 266
16 livesplit-core 208
17 crossbow 196
18 10101 121
19 macige 90
20 atosl-rs 79
21 uikit-sys 56
22 twackup-rs 34
23 kbdgen 12

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