Inky: Isolation. A 90 minute game built with Enu, Nim and Godot

This page summarizes the projects mentioned and recommended in the original post on /r/nim

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  • godot-nim

    Nim bindings for Godot Engine

  • Enu is a 3D live-programming/learning/game development environment written in Nim using Godot 3, godot-nim, and godot_voxel. I use it to run a small local coding club with a group of 12 year olds, and think it is (or at least will be) a great tool for learning to code, and for making games quickly.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • godot_voxel

    Voxel module for Godot Engine

  • Enu is a 3D live-programming/learning/game development environment written in Nim using Godot 3, godot-nim, and godot_voxel. I use it to run a small local coding club with a group of 12 year olds, and think it is (or at least will be) a great tool for learning to code, and for making games quickly.

  • enu

    A Logo-like 3D environment, implemented in Nim

  • In this video I put together a simple 3D survival game staring Inky, the blue ghost from Pac-Man, using the just released Enu 0.1.99.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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