ShaderLab Posts

Latest ShaderLab related posts with mentions of open-source projects
  • Unity + Arquitetura Model-View-Presenter?

    1 project | dev.to | 5 months ago
  • Is this some 2d sorcery, a 3d faking as 2d, or something else?

    1 project | /r/Unity3D | 5 months ago
  • Unity 3D r/Place Inspired Project (Frontend in Unity3D & .NET Backend)

    1 project | /r/gamedev | 6 months ago
  • Q3 Depth API - Accessing depth sensor data directly

    1 project | /r/oculusdev | 7 months ago
  • Reuse making Scroll List in Unity using this package on Github

    1 project | /r/gamedev | 7 months ago
  • I made a package to reuse Scroll List using Generic

    1 project | /r/Unity3D | 7 months ago
  • Object not showing up in main camera + unable to interact with it in game

    1 project | /r/Unity3D | 8 months ago
  • RTS Pathfinding using Flow Fields based on Eikonal Equation

    1 project | /r/Unity3D | 8 months ago
  • Control rc car using raspberry pi (Part 4 : Build the controller)

    1 project | dev.to | 9 months ago
  • 🌌Collisions of two galaxies 🌌 (link below)

    1 project | /r/Unity3D | 10 months ago
  • RoguelikeDev Does The Complete Roguelike Tutorial - Week 3

    1 project | /r/roguelikedev | 10 months ago
  • How to create Distortion Effects that also effect (other) Transparent Objects? "_CameraOpaqueTexture" only grabs the camera view after opaque objects are rendered. (...this is just an example; I need this in my game)

    1 project | /r/Unity3D | 11 months ago
  • How do i use urp shader in vroid?

    4 projects | /r/VRoid | 11 months ago
  • Senior Unity Developer with Expertise in Shaders Seeking Game Development Opportunities

    1 project | /r/INAT | 11 months ago
  • How good is Unity in WebGL?

    1 project | /r/Unity3D | 11 months ago
  • In today’s video, I like to introduce you to Kinetix AI Unity SDK which provides powerful Unity AI tools to create animations from videos including automatic rig retargeting (full video in comments)

    1 project | /r/Unity3D | 11 months ago
  • ED-Backviz first public release

    1 project | /r/EliteDangerous | 11 months ago
  • An interesting pattern

    1 project | /r/Unity3D | 11 months ago
  • Lit Color shader that gradients towards model's edges?

    2 projects | /r/Unity3D | 11 months ago
  • Noob question. Git rebase finds conflicts 😭🙏🙏🙏

    1 project | /r/git | 11 months ago
  • [Help] Celeste Star Block / Minecraft End Portal Parallax Effect

    1 project | /r/shaders | 11 months ago
  • Audio Managers, what do you use?

    1 project | /r/Unity2D | 11 months ago
  • My state machine doesnt look good 😭🙏🙏

    1 project | /r/Unity3D | 12 months ago
  • Made a robot avatar with a basic gesture-based "magic" system for toggling things

    1 project | /r/VRchat | 12 months ago
  • How do I know if my code is good?

    1 project | /r/Unity2D | 12 months ago
  • Here's a tutorial I put together on making an RPG-style Quest System in Unity for anyone interested. Hope some find it to be helpful! (link to code in comments)

    1 project | /r/gamedev | 12 months ago
  • I made a procedural distortion shader that can be rendered and controlled by individual particles. It features smooth blending against intersecting geometry seamless effects, like SHOCKWAVES. ✨⭕️

    2 projects | /r/Unity3D | 12 months ago
  • I made a NieR-Angelic font asset to be used in Unity!

    1 project | /r/NieRReincarnation | 12 months ago
  • How to improve fps in my game?

    1 project | /r/Unity3D | 12 months ago
  • Volumetric clouds in Unity

    1 project | /r/Unity3D | 12 months ago
  • In today’s XR video, we will look at another one of Google’s NEW Geospatial tools called Streetscape Geometry API, which is now part of ARCore Extensions for Unity. Thede features allow you to visualize buildings and terrains by providing you with mesh geometry in Unity (full video in comments)

    1 project | /r/augmentedreality | 12 months ago
  • thry editor issue while importing a vrchat avatar

    1 project | /r/VRchat | 12 months ago
  • Beginner world creators: What would you like to learn?

    1 project | /r/VRchat | 12 months ago
  • Unity Shader Graph vs Amplify Shader for URP what will be better for long term project ?

    1 project | /r/Unity3D | 12 months ago
  • Released my FREE Post-Processing Wireframe/Outlines effect. No mesh setup required - just a post-processing shader that uses scene depth to find edges. All code on GitHub + tutorial.

    1 project | /r/Unity3D | 12 months ago
  • [P] Last sem, I developed a 3D shapes dataset generator for one of my CV project, as the shapes3d dataset had only plenty of shapes & no operations to train. Recently, I felt that it might be useful to the community as well, so I open-sourced it. Feel free to use it for your DL/ML projects

    1 project | /r/MachineLearning | 12 months ago
  • ECS package for handling a messages or events

    2 projects | /r/Unity3D | 12 months ago
  • In today's Unity XR video, we will look at Google NEW Geospatial Creator tools for Unity, which allow us to use the power of Google's Maps Platform in conjunction with ARCore to place digital objects on photorealistic 3D tiles provided by Cesium (full video in comments)

    1 project | /r/unity_tutorials | about 1 year ago
  • Last sem, I developed a 3D shapes dataset generator for one of my CV projects, as the shapes3d dataset had only plenty of shapes and no operations to train. Today, I felt that it might turn out to be useful to the community as well, so I open-sourced it. Feel free to use it for your DL/ML projects

    3 projects | /r/deeplearning | about 1 year ago
  • Trying to create a synchronized play space for research.

    1 project | /r/oculusdev | about 1 year ago
  • Last sem, I developed a 3D shapes dataset generator for one of my CV projects, as the shapes3d dataset had only plenty of shapes and no operations to train. Today, I felt that it might turn out to be useful to the community as well, so I open-sourced it. Feel free to use it for your DL/CV projects

    1 project | /r/datasets | about 1 year ago
  • Last semester, I developed a 3D shapes dataset generator for one of my CV projects, as the shapes3d dataset had only plenty of shapes and no operations to train. I felt that it might turn out to be useful to the community as well, feel free to use it!

    1 project | /r/computervision | about 1 year ago
  • Last semester, I developed a 3D shapes dataset generator for one of my DL projects, as the shapes3d dataset had only plenty of shapes and no operations to train. I felt that it might turn out to be useful to the community as well so I open-sourced it today, feel free to use it!

    1 project | /r/MachineLearning | about 1 year ago
  • Am I doing this right?

    1 project | /r/ProgrammerHumor | about 1 year ago
  • Procedural Radar Chart Shader

    1 project | /r/unity | about 1 year ago
  • How to make an infinite instantiated scroll list?

    1 project | /r/unity | about 1 year ago
  • Procedural Radar RPG Shader With SDFs

    1 project | /r/Unity3D | about 1 year ago
  • New to Unity, and I am stuck with a button on click event not working!

    1 project | /r/Unity3D | about 1 year ago
  • How can I transform a coordinate in canvas space to world space?

    1 project | /r/Unity3D | about 1 year ago
  • I wrote this custom brute force pathfinding algorithm for a 2.5D game I'm making. Took me like 16+ hours but here it is chugging away on a Clash of Clans sized grid (45x45) at ≈ 3 ms/path

    1 project | /r/Unity3D | about 1 year ago