devilution
gamemode
devilution | gamemode | |
---|---|---|
15 | 257 | |
8,656 | 4,441 | |
0.2% | 1.9% | |
4.2 | 7.8 | |
about 2 months ago | 3 months ago | |
C++ | C | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
devilution
-
Open source Diablo 1 engine – DevilutionX 1.5.0 released
Reverse engineered from some partial leaks: https://github.com/diasurgical/devilution#introduction
-
What games do you play on your G14 on the go?
Diablo 1 https://github.com/diasurgical/devilution
- Diablo 1 for Web Browsers
-
What open source games do you play?
Devilution is a reversed-engineered recreation of the Blizzard's Diablo engine. Still need the original game, and optionally Hellfire, for maps and assets.
-
New user here; in my opinion, Linux gaming is already nearly identical to gaming on Windows
For Diablo you might be interested to learn about https://github.com/diasurgical/devilution - and, if you like both Icewind Dale and Diablo, you might be interested in the in-between game that is Nox by Westwood, which is also native on Linux thanks to https://github.com/noxworld-dev/opennox
-
Si78c: Memory-accurate reimplementation of Space Invaders in C
> Now imagine the code base of original Diablo.
No need to imagine! https://github.com/diasurgical/devilution
This is >99% binary exact when compiling with the original toolchain.
-
The Video Game Soda Machine Project
This github issue is continually adding to that list:
https://github.com/diasurgical/devilution/issues/64
If you get really nostalgic, check out my links page. There are well over 600 links. Many thanks to archive.org!
- Moving From University Assignments To "Real" Projects
-
How do I structure a games code?
Making games is hard. Code is never going to be perfect and you could always contrive corner-case scenarios that break your design at any given point. For some perspective, Diablo 1 declared all the items and spells in a giant array. Do what ships the game.
-
Complete Decompilation Projects with buildable PC Ports?
Super Mario 64 and Diablo come to mind.
gamemode
-
What is Feral Interactive's "gamemode" really for? What does it do? Does it really work?
According to the GitHub page:
- Gamemode 1.8 Released
-
Pop_Os and Heroic dont launch games
A performance optimiser, GameMode by Feral Interactive. It’s not required for anything to launch (unless maybe you’ve configured something to run via gamemoderun and GameMode isn’t actually installed on your system!)
-
Can't find gamemode.ini
EDIT: Nevermind, fixed it. Just create a file called gamemode.ini in $HOME/.config/, and copy inside this.
-
Wondering about "gamemode"
Thinking about running "gamemode" https://github.com/FeralInteractive/gamemode.
-
SteamOS 3 for PC?
oh, you're referring to gamemoderun.
-
Bottles – Easily run Windows software on Linux
The ArchWiki has some tips that can help tuning your system to squeeze more performance: https://wiki.archlinux.org/title/gaming
This launcher does help too: https://github.com/FeralInteractive/gamemode
On top of that, you can use a patched kernel like: https://xanmod.org/
You can check support status for games here: https://www.protondb.com/
If you run games via Proton with DXVK, you can use the environment variable DXVK_HUD=1 to show a HUD with an FPS meter. Some others prefer mangohud.
Setting your CPU frequency scaling governor and GPU to performance mode also helps.
-
AMD 7950x3d and Vcache on Linux
Here's a link, looks like they are indeed working on it: https://github.com/FeralInteractive/gamemode/pull/416
-
Van Helsing 1 Crash (with Log)
Didn't include your OS but if you are on Ubuntu people reported before missing some 32-bit libraries as seen here https://github.com/FeralInteractive/gamemode/issues/254
What are some alternatives?
Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
devilutionX - Diablo build for modern operating systems
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
REDRIVER2 - Driver 2 Playstation game reverse engineering effort
corectrl
Sonic-1-2-2013-Decompilation - A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)
vkBasalt - a vulkan post processing layer for linux
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
Ananicy - Ananicy - is Another auto nice daemon, with community rules support (Use pull request please)
vcmi - Open-source engine for Heroes of Might and Magic III
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]