MonoGame
three.js
MonoGame | three.js | |
---|---|---|
95 | 457 | |
11,003 | 99,843 | |
1.7% | - | |
9.1 | 9.9 | |
6 days ago | 3 days ago | |
C# | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MonoGame
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The MonoGame Foundation launch
To highlight this shift, we are introducing a new website which is now fully automated with Github. The paint is still fresh, but we hope to expand it with more information about the MonoGame Foundation, like how it operates, and how to join it or contribute.
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Not only Unity...
https://github.com/MonoGame/MonoGame /
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MonoGame VS kni - a user suggested alternative
2 projects | 10 Oct 2023
- MonoGame: An Open-Source, Cross-Platform Game Development Framework
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OSS Game Engines are increasing their stars on GitHub due to Unity's missteps
Yes, it is possible, but you need to use a game framework not a game engine.
Example of a game framework: http://www.monogame.net.
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Unity's Trap
Monogame, though it doesn't do much hand-holding: https://github.com/MonoGame/MonoGame
Webassembly support is spotty, though in progress AFAICT.
Used by a few 2D games like Stsrdew Valley and Celeste.
- MonoGame
- Zune was a gaming platform for about 5 minutes; I miss XNA.
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Which tools should I use to create my game ?
Some that I am aware of and that support at least Windows and Android are (Monogame)[https://www.monogame.net/], (Cocos2D)[https://www.cocos.com/en/cocos2d-x], (LÖVE)[https://love2d.org/]. But there are likely many more. Even more basic ones which are just another abstraction layer on top of SDL (like (Oxygine)[https://oxygine.org/]).
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What mobile game engine to choose for a simple multiplateforme gacha game?
- https://www.monogame.net/
three.js
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Top 20 Javascript Libraries on Github
Repository: Three.js
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A Deep Dive into Three.js: Exploring the Beauty of 3D on the Web 🌐
Draco Compression https://github.com/mrdoob/three.js/blob/master/examples/jsm/loaders/DRACOLoader.js : An example of how to use Draco compression with Three.js.
- Three.js Shading Language
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Space, Rockets and GPU particles
We also used three.js to setup a scene and manage resources.
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Top 10 JavaScript Animation Libraries
Three.js (99.1k ⭐) — A popular JavaScript library used for creating and displaying 3D computer graphics on the web. It provides a high-level API that abstracts away the complexities of WebGL, a low-level graphics API, making it easier for developers to work with 3D graphics in the browser.
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I've made game engine (I think)
Hi! With Python and ThreeJS (https://threejs.org/) I have made app to make easy 3d visualisation, which you can test in browser. Like this:
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Implementing 3D Graphics in React
In React, there are different libraries for rendering 3D. In this article, we will focus on how to use the Three.js Library, React Three Fiber library, and the React Three Drei library for creating 3D objects.
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Implementing Bloom Effect with Mapbox and Three.js
Regarding the optimization of the effect, I found an issue on the three.js GitHub repository: https://github.com/mrdoob/three.js/issues/14104 The alpha channel issue seems to be a difficult problem, which has been present since 2018. At the end of the discussion, a solution proposed by a contributor is not to modify the UnrealBloomPass but to blend the source texture and target texture in the shader.
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Finding Stars and Affirmations in the Sky with Three.js for Ayra Starr
Here's how we used Three.js to place and find affirmations in the sky.
- Ask HN: Tips to get started on my own server
What are some alternatives?
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
Stride Game Engine - Stride Game Engine (formerly Xenko)
model-viewer - Easily display interactive 3D models on the web and in AR!
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps
raylib - A simple and easy-to-use library to enjoy videogames programming
A-Frame - :a: Web framework for building virtual reality experiences.
SkiaSharp - SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images.
framer/motion - Open source, production-ready animation and gesture library for React