F-Sharp
Mazes
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
F-Sharp
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Algorithms in F#
I have been looking for implementations in a purely functional style. One repo I found is this one.
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My Favorite Language has Changed to PHP
F#: https://github.com/TheAlgorithms/F-Sharp/blob/main/Algorithms/Sort/Merge_Sort.fs
Mazes
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Algorithms in F#
OP, what kind of algorithms have you tried looking for? When I googled "F# a-star" I got immediate hits for the A* pathfinding algorithm. Also, here (https://github.com/MaxWilson/Mazes/blob/main/src/Domain.fs) are a couple of F# implementations of maze-generation algorithms that I learned from Jamis Buck's presentation at http://www.jamisbuck.org/presentations/rubyconf2011/#aldous-broder
What are some alternatives?
C-Plus-Plus - Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
C-Sharp - All algorithms implemented in C#.
Dart - All Algorithms implemented in Dart
C - Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes.
JavaScript - Algorithms and Data Structures implemented in JavaScript for beginners, following best practices.
Kotlin - All Algorithms implemented in Kotlin
Swift - All Algorithms implemented in Swift
Rust - All Algorithms implemented in Rust
Elm - All Algorithms implemented in Elm
TheAlgorithms - All Algorithms implemented in Python
Scala - All Algorithms implemented in Scala