Avalonia.FuncUI
Uno Platform
Avalonia.FuncUI | Uno Platform | |
---|---|---|
22 | 136 | |
874 | 8,493 | |
3.2% | 1.2% | |
8.1 | 10.0 | |
9 days ago | 3 days ago | |
F# | C# | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Avalonia.FuncUI
- Use Rails
- Uno: Create Beautiful Cross Platform .NET Apps Faster
- AvaloniaUI: Create Multi-Platform Apps with .NET
- Course using F#: Write your own tiny programming system(s)
-
ASP.NET Core Blazor
For those interested in .NET languages with alternative compilation targets, Elmish (https://elmish.github.io/elmish/) is pretty unique.
We use F# on the front end (instead of TS), and thanks to the Fable compiler (which transpiles F# to JS, Python, Dart, PHP and Rust), most of the benefits of an Elm-style model in the UI can be ported to all sorts of different outputs languages. The rust target is in beta, but its promising because the WASM bundle size stands to be dramatically lower.
While the default is reactivity library for Elmish is React, you can swap in Avalonia/FuncUI (https://github.com/fsprojects/Avalonia.FuncUI) pretty easily as well.
-
GUI development with Rust and GTK 4
The code to declare/build the widgets is quite nice. Modifying widgets by hand on certain signals or manually re-wiring all the signals seems a bit outdated to me.
Wonder if something like FuncUI [1] could be built on top of it.
[1] https://github.com/fsprojects/Avalonia.FuncUI
-
Desktop UI with F# web frameworks?
OTOH, if desktop really is the primary focus, and if you can drop the idea of reusable UI code, then Avalonia is a great choice for F# as you can use a Avalonia.FuncUI and/or Elmish.Avalonia.
- Functional cross platform UI in F#
-
Why does it seem like Microsoft is actively ignoring AvaloniaUI?
And one more MVU for you https://github.com/fsprojects/Avalonia.FuncUI
- Is Maui dead on arrival?
Uno Platform
- Comparing desktop development tools, Qt, Electron and macOS Native
-
Gio UI – Cross-Platform GUI for Go
> what's the best method to build cross-platform mobile & web apps nowadays ?
Uno (https://platform.uno):
* open-source
* targets Android, iOS, Windows, Mac, and Linux (https://platform.uno/platforms/)
* C#
* automatically implements views and controls using each platform's native UI frameworks
- Uno: Create Beautiful Cross Platform .NET Apps Faster
-
AvaloniaUI: Create Multi-Platform Apps with .NET
And Uno Platform (https://platform.uno/) is akin to React Native in terms of native controls usage.
-
Ask HN: Cross-platform GUI apps in 2024
also UNO Platform (C#) which is suitable for simple or complex cross platform business applications : https://platform.uno/
-
Lee's opinions on Umbraco + naming things
Why is this a problem? At face value, it isn't a problem. Taking a step back at a more global level, what does "uComponents" mean to the rest of the world? Many of the .NET developers who heavily use NuGet may have not even heard of Umbraco CMS, let alone a 3rd party plugin for it. What if people from the Uno Platform community are browsing NuGet for some kind of components extension library? You can see, this could get confusing outside the scope of the Umbraco community/ecosystem. On top of this, uComponents was developed against Umbraco v4, with its last release in 2016, now it's there to be lingering on the NuGet repository until the end of time, set in stone.
- A Proposal for an asynchronous Rust GUI framework
-
Dart 3.1 and a retrospective on functional style programming in Dart
Not a fan of XAML after trying to get into it, but there is Uno Platform. It wraps native widgets on mobile, just like React Native (which is good for accessibility), and uses C#. https://platform.uno/
My guess is that it's mainly focused on mobile. On Windows, it has no overhead (behaving like a normal WinUI 3 app), on macOS I think it uses Catalyst by default (which was developed by Apple to make more iOS apps available for Mac desktops) and on Linux it draws its own widgets that the devs try imitating the GTK style with.
On Android and iOS, it just uses the native widgets which I think is a better experience so you can see my reasons for guessing it's mobile-first. That may or may not be what you want.
-
What is the best for Develop Cross-platform Application ?
5- Uno
- Do you guys think this programmer is right about dotnet?
What are some alternatives?
Fabulous - Declarative UI framework for cross-platform mobile & desktop apps, using MVU and F# functional programming
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
MySqlConnector - MySQL Connector for .NET
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
openiddict-core - Flexible and versatile OAuth 2.0/OpenID Connect stack for .NET
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
Elmish.WPF - Static WPF views for elmish programs
Mono - Mono open source ECMA CLI, C# and .NET implementation.
Sutil - Lightweight front-end framework for F# / Fable. No dependencies.
Electron.NET - :electron: Build cross platform desktop apps with ASP.NET Core (Razor Pages, MVC, Blazor).