spir-v

Open-source projects categorized as spir-v
Language: + C++ + Rust + C

Top 13 spir-v Open-Source Projects

  • dxvk

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    Project mention: Elbrus-8S | news.ycombinator.com | 2024-01-12

    Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795

  • magnum

    Lightweight and modular C++11 graphics middleware for games and data visualization

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • vulkano

    Safe and rich Rust wrapper around the Vulkan API

    Project mention: Hey Rustaceans! Got a question? Ask here (16/2023)! | /r/rust | 2023-04-17

    There is also [Vulkano](https://github.com/vulkano-rs/vulkano). It has a safe high level api and lower level layers, all the way down to [ash](https://github.com/ash-rs/ash) which is more or less raw vulkan. It's more explicit and verbose than [wgpu](https://github.com/gfx-rs/wgpu) though, so maybe try wgpu first and see how you like it.

  • reshade

    A generic post-processing injector for games and video software.

    Project mention: Jagged edges on everything, regardless of AA settings | /r/EliteDangerous | 2023-12-11

    If you are interested in making it look even better, then installing ReShade and adding FSAA there also makes a huge improvement over the best settings in game.

  • glslang

    Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

    Project mention: Question about installing GLSL linter | /r/opengl | 2023-05-20

    One of the requirements is the OpenGL shader validator here

  • ShaderConductor

    ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

    Project mention: Start project on Metal, port to DX11? | /r/GraphicsProgramming | 2023-04-27

    Have you seen this project: https://github.com/microsoft/ShaderConductor? It is maintained by Microsoft as well.

  • echo

    A New Cross-Platform 2D 3D Game Engine (by timi-liuliang)

    Project mention: Echo open source game engine | news.ycombinator.com | 2023-11-08
  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • SPIRV-VM

    Virtual machine for executing SPIR-V

  • chipStar

    chipStar is a tool for compiling and running HIP/CUDA on SPIR-V via OpenCL or Level Zero APIs.

    Project mention: AMD Funded a Drop-In CUDA Implementation Built on ROCm: It's Open-Source | news.ycombinator.com | 2024-02-12

    There is already a work-in-progress implementation of HIP on top of OpenCL https://github.com/CHIP-SPV/chipStar and the Mesa RustiCL folks are quite interested in getting that to run on top of Vulkan.

  • spirv_cross

    Safe Rust wrapper around SPIRV-Cross

  • tinyshader

    Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V

  • rivi-loader

    Vulkan Compute program loader in Rust

  • Majid

    a vulkan renderer made in C.

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2024-02-12.

spir-v related posts

Index

What are some of the best open-source spir-v projects? This list will help you:

Project Stars
1 dxvk 11,843
2 magnum 4,645
3 vulkano 4,297
4 reshade 3,774
5 glslang 2,817
6 ShaderConductor 1,711
7 echo 916
8 SPIRV-VM 266
9 chipStar 143
10 spirv_cross 86
11 tinyshader 41
12 rivi-loader 15
13 Majid 6
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