Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality. Learn more →
Top 17 Shadergraph Open-Source Projects
-
umbrella
⛱ Broadly scoped ecosystem & mono-repository of 190 TypeScript projects (and 155 examples) for general purpose, functional, data driven development
-
NazaraEngine
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
Stylized-Water-Shader-Unity-URP
Stylized water shader for Unity 2021 (URP) and higher. Optimized for mobile. 🌊
-
tension-tools
The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like the nodes required to re-create the "Skin" material that you see in the showcase above. The following implementation will work with Rigged Geometry as well as BlendShapes/MorphTargets.
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
-
URP-Simple-Per-Object-Motion-Blur
A simple implementation of a Per-object motion blur effect for Unity URP (v14+)
-
OpenGraphGUI
An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while providing ease-of-use to developers via tagging.
-
Click-Decal-Shader
A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.
-
vertex-displacement-basics
Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!
-
ShaderGraph-Parallax-Mapping-Node-with-Channel-Select
A parallax mapping ShaderGraph node for Unity that allows you to select which channel of the input Texture to sample the heightmap from.
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Project mention: New Project that I'm working on, It has no name, but i have a planned out story and everything so far for it, I know not everything is close to what the PSX would have but I tried my best, and will be making fixes, and adding more to it. I got some things from others, credits in the comments | /r/ps1graphics | 2023-07-13There is a great repo of URP shaders for the psx look on github
I found this library with some really useful 3D noise nodes but the unfortunate thing is that I cannot find a proper 3D noise like Unity's Simple Noise.
Project mention: I want to share my experience of developing my mobile game, it has an open source btw! | /r/gamedev | 2023-06-10I used Unity with the following packages and plugins: Odin for a lot of inspector stuff, Shapes to draw some UI elements and visualize world-space areas, DOTween for pretty much all the animations, my own plugin named Icons Creator to make icons of the buildings and items, and some other assets for minor things. I used Blender to make models, Audacity to edit some sounds, and Asana for project management. Also, I want to mention my friend's water shader, it's looking pretty good and very easy to use.
Thanks, this helped me understand why its not out of the box in URP. For anybody that finds this later - this is the most recent solution https://github.com/Estradel/URP-Simple-Per-Object-Motion-Blur
Project mention: Make Some Waves in ShaderGraph - Linear and Radial Wave Vertex Displacement | /r/unity_tutorials | 2023-05-02👨💻 As always, the full project code is available on GitHub!
Project mention: ShaderGraph Vertex Displacement Basics - 2 Shaders to Manipulate Vertex Positions with Time | /r/unity_tutorials | 2023-04-29👨💻 As always, the full project is available on GitHub
Shadergraph related posts
- Shader Graph: 3D simple noise
- working on a pseudo volume texture generator for 3D textures
- A Little Bit Of Everything: Unity Complete Package
- Whirlpool formation
- Arty Triplanar
- I spent 3 days of pure sweat on my first shader. Here it is: a stylized skybox with moving clouds, twinkling stars, and natural lunar eclipses.
-
A note from our sponsor - InfluxDB
www.influxdata.com | 19 Apr 2024
Index
What are some of the best open-source Shadergraph projects? This list will help you:
Project | Stars | |
---|---|---|
1 | umbrella | 3,198 |
2 | NazaraEngine | 660 |
3 | URP-LWRP-Shaders | 619 |
4 | URP-PSX | 600 |
5 | Noisy-Nodes | 384 |
6 | Stylized-Water-Shader-Unity-URP | 88 |
7 | tension-tools | 63 |
8 | ShaderGraphBaker | 60 |
9 | URP-Simple-Per-Object-Motion-Blur | 40 |
10 | OpenGraphGUI | 27 |
11 | clay | 19 |
12 | Click-Decal-Shader | 12 |
13 | urp-scrolling-texture | 5 |
14 | intermediate-vertex-displacement | 4 |
15 | vertex-displacement-basics | 3 |
16 | ShaderGraph-Parallax-Mapping-Node-with-Channel-Select | 2 |
17 | Whirlpool | 1 |