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Top 23 Haxe Open-Source Projects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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XENA
XENA is the managed remote administration platform for botnet creation & development powered by blockchain and machine learning. Aiming to provide an ecosystem which serves the bot herders. Favoring secrecy and resiliency over performance. It's micro-service oriented allowing for specialization and lower footprint. Join the community of the ultimate Botnet kit.
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stencyl-engine
Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
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dts2hx
Converts TypeScript definition files (d.ts) to haxe externs (.hx) via the TypeScript compiler API
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I thought this was a three.js demo but it's actually built with a language called haxe [1]. I've never heard of this language before and looks really cool. Makes me want to play with it!
Which is not an emulator, but more of a spiritual successor, following the same API, and with tools to convert Actionscript projects
Project mention: OimoPhysics, A cross-platform 3D physics engine | news.ycombinator.com | 2023-07-14
Project mention: 3D and 2D: Testing out my cross-platform graphics engine | news.ycombinator.com | 2024-04-02> The point of Haxe seems to be as a meta-compiler to generate code for a bunch of different languages/compilers?
That's basically correct, although there is also a cross platform runtime called Hashlink but is unsupported by Kha.
Project mention: Is passing a game object to be an instance variable of a game component a good practice? | /r/learnprogramming | 2023-05-15Use a static variable. This project uses a Game object that's accessible via a static variable. Any object that needs game just looks for Game.ME. People tend to frown on static variables, but for a simple game, there's typically only one Game instance at a time. (FWIW, this project is from one of the guys who created Dead Cells.)
I used it on conjunction with OpenFL a few months ago to port a Flash project. My impression is Haxe itself is a pretty solid as a language but I could only get the web-based target to work consistently. The C++ backend seems dead based on the repo activity[1] and I got GC-related crashes with no workaround. I could never get the native Android support working either since it crashed on startup.
Also OpenFL was missing some Flash features the project relied on and I had to spend a lot of time on a fork of their repos patching them in.
[1] https://github.com/HaxeFoundation/hxcpp/graphs/contributors
Haxe related posts
- Marimo: Interactive Fluffy Ball
- Haxe 4.3.4
- Ask HN: Does anyone here use Haxe?
- One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
- Blender Game Engine's
- Flash Museum – explore more than 130k flash games and animations
- OimoPhysics, A cross-platform 3D physics engine
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A note from our sponsor - SaaSHub
www.saashub.com | 19 Apr 2024
Index
What are some of the best open-source Haxe projects? This list will help you:
Project | Stars | |
---|---|---|
1 | haxe | 5,954 |
2 | ldtk | 3,133 |
3 | armory | 2,991 |
4 | Funkin | 2,450 |
5 | flixel | 1,887 |
6 | openfl | 1,851 |
7 | hsluv | 1,252 |
8 | OimoPhysics | 811 |
9 | hashlink | 788 |
10 | lime | 739 |
11 | gameBase | 556 |
12 | MarkovNameGenerator | 436 |
13 | awesome-haxe-gamedev | 372 |
14 | haxeui-core | 331 |
15 | vshaxe | 321 |
16 | hxcpp | 286 |
17 | hscript | 248 |
18 | SyncTube | 242 |
19 | XENA | 195 |
20 | stencyl-engine | 188 |
21 | as3hx | 172 |
22 | dts2hx | 131 |
23 | haxe.io | 124 |