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Top 15 Rx Open-Source Projects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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ReactiveProperty
ReactiveProperty provides MVVM and asynchronous support features under Reactive Extensions. Target frameworks are .NET 6+, .NET Framework 4.7.2 and .NET Standard 2.0.
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ReactivePlusPlus
Implementation of async observable/observer (Reactive Programming) in C++ with care about performance and templates in mind in ReactiveX approach
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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LightweightObservable
📬 A lightweight implementation of an observable sequence that you can subscribe to.
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ObservableComputations
Cross-platform .NET library for computations whose arguments and results are objects that implement INotifyPropertyChanged and INotifyCollectionChanged (ObservableCollection) interfaces.
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miniwinwm
Open source embedded window manager with overlapped windows. This project is actively maintained and free support is provided via the website. New features can be added on request. Consultancy can provided for commercial use.
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What I wrote is obviously based on my experience as backend and data engineer. I'm so happy to see an adoption on the Frontend side (with things like Tyrian or OutWatch) and would be even happier if there was a clean path to Android. Out of curiosity, what do you find appealing in Scala, compared to e.g. Kotlin?
There are examples of what people do with signals, just search for something you need. I haven’t used scratch but I believe it’s a matter of habit
Rx related posts
- Just discovered singletons and so many issues have fallen away
- What does the future look like?
- Recommend Paradigms / Design Patterns for Controller-Driven Menus?
- Event System for Unity (free asset)
- RxRust: A Rust Implementation of Reactive Extensions
- I'm making this turn-based auto battler called Order Automatica. I decided to try using event driven architecture using async/await and UniTask and it made it so easy! I'd love any game design feedback people are willing to give. Link to demo in comments
- Looking for guidance on separating game logic from game objects.
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Index
What are some of the best open-source Rx projects? This list will help you:
Project | Stars | |
---|---|---|
1 | Dynamic Data | 1,659 |
2 | Reaktive | 1,151 |
3 | rxRust | 924 |
4 | ReactiveProperty | 870 |
5 | OutWatch | 456 |
6 | ReactivePlusPlus | 201 |
7 | CombineRxSwiftPerformance | 184 |
8 | LightweightObservable | 136 |
9 | ObservableComputations | 108 |
10 | KalmanRx | 99 |
11 | cmake-tutorial | 68 |
12 | DebounceMonitoring | 49 |
13 | godot-sx | 41 |
14 | miniwinwm | 31 |
15 | Reactive | 4 |
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