Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality. Learn more →
Top 18 D3d11 Open-Source Projects
-
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
-
InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
-
xray-16
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
-
WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
-
LLGL
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
-
ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
-
dxvk-wine-autobuilder
Automate installation of DXVK, DXVK NVAPI, VKD3D Proton + Wine/Wine Staging on Linux. Update GPU drivers, apply custom patches, sync your PlayOnLinux wineprefixes (Debian/Ubuntu/Mint/Arch Linux/Manjaro)
-
SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Project mention: WebKit Switching to Skia for 2D Graphics Rendering | news.ycombinator.com | 2024-02-20
Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
Project mention: Building the DirectX shader compiler better than Microsoft? | news.ycombinator.com | 2024-02-10
Project mention: Jagged edges on everything, regardless of AA settings | /r/EliteDangerous | 2023-12-11If you are interested in making it look even better, then installing ReShade and adding FSAA there also makes a huge improvement over the best settings in game.
Project mention: We Are Doomed: A pessimistic point of view of "modern software engineering" | news.ycombinator.com | 2024-01-14Neither Apple nor Microsoft want any usable multiplatform graphics API. For this reason, none of them delivers such a thing.
If you want a multiplatform graphics API, you should use a library which implements such API on top of these native OS-specific APIs.
I have good experience with that one: http://diligentgraphics.com/diligent-engine/ I’ve used it couple times on Windows with D3D12 backend, and on Linux with GLES 3.1 backend.
Project mention: Apitrace – trace and replay OpenGL, Direct3D, and DirectDraw APIs calls | news.ycombinator.com | 2023-12-04
Project mention: Looking to create a engine (for fun) and am willing to rethink my stack from scratch. Should I go with Rust/wgpu/web-based UI, or C++/Vulkan/Qt, or even some other stack? | /r/GraphicsProgramming | 2023-06-05LLGL Looks like a good alternative to BGFX, I haven't tried it though.
Have you seen this project: https://github.com/microsoft/ShaderConductor? It is maintained by Microsoft as well.
Project mention: I need a fast way to get my monitor feed into my image recognition algorithm (currently using YOLOv8 with python) | /r/computervision | 2023-05-03I haven’t ran performance testing but try dxcam
A couple other options than what has been suggested so far: - TerraFX.Interop.Windows. Raw, blittable, 1:1 bindings for all Win32, D2D/D3D11/D3D12 APIs (there's also a version with Vulkan bindings). As close to doing #include as you can get in C#. This is my personal favorite, I use it in my own ComputeSharp library, and transitively we use it in the Microsoft Store too 🙂 - Silk.NET another version of high-performance bindings, more opinionated than TerraFX and with some additional helpers to make it a bit easier to use.
D3d11 related posts
- Elbrus-8S
- Nintendo Network shutdown – The beginning of the end
- Jagged edges on everything, regardless of AA settings
- Game crashes within 10 seconds of launching unless I reinstall from scratch
- For Artwork Creators: How to make a proper fog of war?
- Utah motion shoots! I've installed reshade yesterday and I'm in LOVE! Comment what map and car you'd like to see me do next! Have a good one fellas!
- Blurry textures after ~20-30 meters.
-
A note from our sponsor - InfluxDB
www.influxdata.com | 19 Apr 2024
Index
What are some of the best open-source D3d11 projects? This list will help you:
Project | Stars | |
---|---|---|
1 | bgfx | 14,292 |
2 | dxvk | 11,843 |
3 | renderdoc | 8,383 |
4 | reshade | 3,774 |
5 | DiligentEngine | 3,304 |
6 | xray-16 | 2,831 |
7 | Remotery | 2,726 |
8 | apitrace | 2,526 |
9 | KlayGE | 2,006 |
10 | LLGL | 1,881 |
11 | ShaderConductor | 1,711 |
12 | libplacebo | 493 |
13 | OGSR-Engine | 446 |
14 | DXcam | 422 |
15 | sokol_gp | 387 |
16 | terrafx.interop.windows | 233 |
17 | Reshade-Unlocked | 99 |
18 | dxvk-wine-autobuilder | 30 |