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Spring RTS game engine Alternatives
Similar projects and alternatives to Spring RTS game engine
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OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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0ad
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wesnoth
An open source, turn-based strategy game with a high fantasy theme.
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warzone2100
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etlegacy
ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
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openage
Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
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space-station-14
A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13.
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Photonix
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unknown-horizons
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SaaSHub
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Spring RTS game engine reviews and mentions
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Zero-k: A libre sci-fi RTS game, with an economy based on metal and energy
Seems the support would be a realistic feature, though, because it's based on https://springrts.com/ that does support MacOS X.
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Alternative Game Engines for Marooned Unity Developers
springrts: Designed for 3D rts games. May be worth looking into if that's what you're making. The site is kind of lack luster so I didn't do too much digging around.
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OpenRA – Classic strategy games rebuilt for the modern era
...or Total Annihilation Spring, nowadays known as Spring RTS: https://springrts.com/
- Here’s how a train conductors’ view looks at night
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What is your favorite open source Linux game? Mine is Wideland (Best way to describe is the way Settlers 3 should have been)
My current favorite is Beyond All Reason. Before BAR, my favorite was Zero-K. Both BAR and zk use the same game engine, SpringRTS. BAR and zk are very similar to one another, and they're successors for Total Annihilation and Supreme Commander.
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Permafrost engine – An OpenGL RTS game engine written in C
Obligatory mention of another open source RTS engine (lineage tracing back to the original Total Annihilation): https://springrts.com/
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Game Engine Development.
The other thing is that if you're going to make an engine focused on rts games, you should probably study an existing RTS-focused engine. For example, here's the source code for Spring. Learn what it does, why, and how. You might decide this is good enough for what you want to do. You might decide this is pretty close, and you'll only want to extend it rather than start from scratch. You might decide to still start from scratch, but at least you learned something about requirements/ methods/ etc.
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Looking for a RTS game like Zero-K
Pretty much any game on the Spring Engine (which Zero-K is on) will work on Linux.
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Miscellaneous Questions Regarding 3D from a Prospective User (maximum nodes, 3D vs Unity, etc)
That said, having that many units will be very challenging in pretty much any general purpose engine and you may want to consider an engine built specifically for RTS games. A quick search found the spring RTS engine: https://springrts.com/
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What video game do you consider a masterpiece?
Total Annihilation RTS. Really impressive for the hardware at the time, moddable, and super fun. The community has made SpringRTS and Beyond all Reason and last I heard Cavdog was essentially sold ~4 times and the original source code was lost. I still find the intro impressive considering it was released in 1997.
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A note from our sponsor - WorkOS
workos.com | 17 Apr 2024
Stats
spring/spring is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of Spring RTS game engine is C++.
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