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rust-objc reviews and mentions
- macOS Apps in Rust
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Where do I start for creating a windowed app in pure rust?
If you find dealing with the Obj-C bindings a bit daunting (I would), I'd recommend you use the objc crate. That will like you dive into the details of creating and updating Mac windows without having to figure out how to call Objective C from Rust.
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Calling Apple built-in (Swift) APIs from Rust
There is https://github.com/SSheldon/rust-objc which is abandoned.
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How to capture the contents of applications' windows and display them in real-time
On macOS, per-window capture is actually exceedingly easy and officially supported by Apple, either including window shadows or not. I'm not aware of any crate for doing it cross-platform, but the way to do it on macOS is documented all over the Internet and the bindings you need are in the objc and core-graphics crates.
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GPU computing on Apple Silicon
That looks like Objective C, not C. You can call Objective C methods from Rust via the objc crate.
- Wish we had Mac APIs for Rust
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A note from our sponsor - InfluxDB
www.influxdata.com | 19 Apr 2024
Stats
SSheldon/rust-objc is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of rust-objc is Rust.