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Sciter Alternatives
Similar projects and alternatives to sciter
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tauri
Build smaller, faster, and more secure desktop applications with a web frontend.
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imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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webview
Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
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sciter-js-sdk
Discontinued Sciter.JS - Sciter but with QuickJS on board instead of my TIScript
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Servo
Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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qt
Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
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Ultralight
Lightweight, high-performance HTML renderer for game and app developers.
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slint
Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
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cue
The home of the CUE language! Validate and define text-based and dynamic configuration
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Flutter
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
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egui
egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
sciter reviews and mentions
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Show HN: Dropflow, a CSS layout engine for node or <canvas>
> wondering if css and svg could be used as abstraction over graphics and UI libraries
There's another project called Sciter that uses CSS to target native graphics libraries: https://sciter.com
> I wonder how hard it was to implement css. I've heard it can be pretty complex.
It was hard, but the biggest barrier is the obscurity of the knowledge.
Text layout is the hardest, because working with glyphs and iterating them in reverse for RTL is brain-breaking. And line wrapping gets really complicated. It's also the most obscure because nobody has written down everything you need to know in one place. After I finished block layout early on, I had to stop for a couple of years (only working a few hours a week though) and learn all of the ins, outs, dos, and don'ts around shaping and itemizing text. A lot of that I learned by reading Pango's [1] source code, and a lot I pieced together from Google searches.
But other than that, the W3C specifications cover almost everything. The CSS2 standard [2] is one of the most beautiful things I've ever read. It's internally consistent, concise, and obviously the result of years of deliberation, trial and error. (CSS3 is great, but CSS2 is the bedrock for everything).
- Ask HN: Fastest cross-platform GUI stack/strategy
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Immediate Mode GUI Programming
otherwise, if we have only retained mode as in browsers, we will need to modify the DOM heavily and create temporary elements for handles.
- This year in Servo: over 1000 pull requests and beyond
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Rusty revenant Servo returns to render once more
I've still never used it but I've long been curious about Sciter:
- Ode to the M1
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So you want to write a GUI framework (2021)
These bullet points are exactly what I did in Sciter (https://sciter.com)
- Windowing
-- Tabs
-- Menus
-- Painting
-- Animation
-- Text
-The compositor
-Handling input
-- Pointer input
-- Keyboard input
- Accessibility
- Internationalization and localization
- Cross-platform APIs
- The web view
- Native look and feel
On top of that DOM and CSS implementations to achieve declarative UI. And JS as a languuage behind UI - declarative in some sense way of defining UI behavior.
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Servo, the parallel browser engine written in Rust
I'm not sure if it can support all the libraries but yes it can be used to make desktop apps. Theres also Sciter.
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Digital Audio Workstation Front End Development Struggles
I agree web stuff is really the best way to develop UIs. Good luck making responsive stuff in C++ for example. The paradigm of HTML, CSS, and JS is extremely powerful and even allows you to use canvas, webgpu, wasm.
There are multiple commercial projects that use web dev paradigm for GUIs:
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RePalm
I did UI part of it.
Up until last year my Sciter ( https://sciter.com ) worked on WinCE.
Dropped support after my last customer that was using WinCE decided to drop support of that OS.
WinCE had pretty solid and stable core runtime and API. Graphics was limited by GDI (no antialiasing and alpha channel) but that was the only major problem.
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A note from our sponsor - WorkOS
workos.com | 28 Mar 2024
Stats
The primary programming language of sciter is C++.