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Crank Alternatives
Similar projects and alternatives to crank
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SurveyJS
Open-Source JSON Form Builder to Create Dynamic Forms Right in Your App. With SurveyJS form UI libraries, you can build and style forms in a fully-integrated drag & drop form builder, render them in your JS app, and store form submission data in any backend, inc. PHP, ASP.NET Core, and Node.js.
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Avalonia
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.
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react-query
Discontinued 🤖 Powerful asynchronous state management, server-state utilities and data fetching for TS/JS, React, Solid, Svelte and Vue. [Moved to: https://github.com/TanStack/query]
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Uno Platform
Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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awesome-material-ui
A curated list of Material-UI resources and related projects. The main idea is that everyone can contribute here, so we can have a central repository of informations about Material-UI that we keep up-to-date
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
crank reviews and mentions
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Coroutines in JavaScript for Web Components
If you enjoy this approach, you might enjoy the Crank JS framework. https://crank.js.org/
> Crank uses generator functions to define stateful components. You store state in local variables, and `yield` rather than `return` to keep it around.
- Crank.js, the Just JavaScript Framework
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A Proposal for an asynchronous Rust GUI framework
I'm very interested in seeing if using the commonly implemented forms of compiler support for async programming can also be well used for GUI programming. One wishawa[0] is also perusing this approach in Rust but I first came upon this idea from the crank-js[1] authors. It wasn't clear to me why that one never went anywhere. Was it failure with the approach or was React just a good solution in the space? I can say this though, there's something strikingly elegant about those initial samples of using JavaScript generators for components.
[0]: https://github.com/wishawa/async_ui
[1]: https://github.com/bikeshaving/crank
Take a look at crank.js, a JavaScript framework where components can be written as async functions or as generators. It seems similar to what you're trying to do :)
- UnsuckJS: Progressively enhance HTML with lightweight JavaScript libraries
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Algebraic Effects – You Can Touch This (2019)
Well there's https://crank.js.org that uses native js generators where you would you normally put hooks in. Never used it but looked like a very neat idea.
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What happens if you mix React, Mobx and generators*? Ok, let's do it!
Reminds me of https://github.com/bikeshaving/crank, which was rather fun for a PoC I made a while back.
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Are my components supposed to render multiple times?
Strictly speaking, the framework hides this complexity away, but it still exists and it is the framework that's now paying the extra cost. Of course a framework is allowed, and should, when possible, hide away these things. For example Crank.js uses generators to allow for async Components as first class citizens, https://github.com/bikeshaving/crank, but they're still having to deal with the pitfalls of asynchronous work.
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React State Museum - Examples to help portray the how, why, which, pros, and cons of various state management systems in the React ecosystem
To give the author of https://crank.js.org/ due credit, after reading through the descriptive posts I was impressed by the amount of thought and design that went into it.
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What's New in React 18?
> What do you propose as an alternative?
There are lots of alternatives, but perhaps the simplest would have been to use async generators. This is how Crank[0] (mentioned elsewhere in this thread) works, and it allows you to do anything (AFAIK) that's possible with hooks with a much simpler and more testable API.
> So, sure, there are limitations and rules you have to pay attention to with hooks... but that's just programming.
No, it's not. The biggest problem with React hooks is that they are not composed of transferable knowledge, meaning memorizing these rules and patterns does not transfer outside of React; likewise, I can't use much of the knowledge I have already built up over many years of my career when using hooks. It's the same argument that's made against Rails, where you have to learn tons of Rails-specific idioms (on top of having to understand general concepts like relational database access patterns) instead of just writing code in a way that's more direct and intuitive for anyone.
My brain has limited RAM. The more things I have to keep in my head when developing against an API, the more likely I am to make a mistake. With every release of React, I seem to have to keep more and more of these details in my brain as I work. Contrast this with something like Svelte, where you really only need to fully grok about two concepts to use it effectively. I understand that this is the tradeoff the React team made, but I'm not convinced it's worth it.
[0]: https://crank.js.org/ and https://crank.js.org/blog/introducing-crank
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A note from our sponsor - SurveyJS
surveyjs.io | 25 Apr 2024
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bikeshaving/crank is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of crank is TypeScript.
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