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Vermintide-2-Source-Code reviews and mentions
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What do you think could be the classification of skeletons?
Skeleton with hammer
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Curious if anyone has dug into the code
I believe this is courtesy of royale with cheese: https://github.com/Aussiemon/Vermintide-2-Source-Code/
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Question about righteous stand Finale cataclysm Challenge
Some basic information is available here with how many terror events are triggered for the finale and so on. That link led me to this https://github.com/Aussiemon/Vermintide-2-Source-Code/blob/54867e3cd2a1ec152433a090ce9057a3fbd039eb/scripts/settings/terror_events/terror_events_military.lua which I believe is the terror events for Righteous Stand. From what I can gather, each terror event will always conclude when 100 seconds have passed, and 7 of those terror events gives us 700 seconds. Plus maybe a minute for all the delays between terror events.
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Help me understand stagger values please. Why is Krubber's shield bash so good at generating THP with the stagger THP talent?
It should be in the Vermintide 2 Lua Source Code. Someone more knowledgeable than me will have to point you to the particular line of code with the shield weapons bash attack stats.
- Some questions from someone relatively new to Legend
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Knights of Bretonnia! Which virtue dost thou prefer; that of the Ideal, or that of Knightly Temper?
This file seems to govern attack power and the buff is not mentioned anywhere in here.
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Does every weapon in Vermintide 2 have the same range?
Yes, you can see it in the Lua source code of the game: https://github.com/Aussiemon/Vermintide-2-Source-Code/tree/master/scripts/settings/equipment/weapon_templates
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Javelin's reload animation is not the real speed of its reload, and we can make it reload faster.
So I checked the source code of Javelin, on weapon_reload, it actually said its anim_time_scale = 1 which means the animation of doing the reload is 1 sec. So you need to press R for 1 second to finsih the whole animation, especially when you are reloading more than 1 javelins, you need to keep press R for X sec, X is the ammo you need to reload.
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So what was the actual change done on CoD?
I believe the change in the source code is here - scripts/settings/terror_events/terror_events_catacombs.lua.
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Chaos Wastes content
Here is the decomp project on GitHub
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Stats
The primary programming language of Vermintide-2-Source-Code is Lua.