A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes. (by OmarShehata)

Webgpu-compute-rasterizer Alternatives

Similar projects and alternatives to webgpu-compute-rasterizer based on common topics and language

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better webgpu-compute-rasterizer alternative or higher similarity.

webgpu-compute-rasterizer reviews and mentions

Posts with mentions or reviews of webgpu-compute-rasterizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-27.
  • Building a Compute Bezier Quad Rasterizer with WebGPU
    2 projects | /r/webgpu | 27 May 2023
    OmarShehata How to Build a Compute Rasterizer with WebGPU https://github.com/OmarShehata/webgpu-compute-rasterizer/blob/main/how-to-build-a-compute-rasterizer.md Clearly I am not good enough with WebGpu to do it. Anyone interested?
  • I want the a fragment shader to run but I don't need color/depth/stencil targets
    2 projects | /r/GraphicsProgramming | 16 Feb 2023
    Thank you, possibly, but ideally I would not want to write the dispatch logic myself because I would not know how to dispatch "triangles". I know that it can be done (see https://github.com/OmarShehata/webgpu-compute-rasterizer/blob/main/how-to-build-a-compute-rasterizer.md) but the thing is, I am fine with pretty much everything that a render pipeline would do for me; attribute setup, primitive assembly, interpolation, scanline conversion... I just don't want to write to a target.
  • How to build a compute rasterizer with WebGPU
    3 projects | /r/GraphicsProgramming | 12 Dec 2021
    I would be curious to benchmark an equivalent traditional renderer and be able to toggle back and forth on the web page just out of curiosity, I have an issue here on GitHub if anyone is interested in exploring that: https://github.com/OmarShehata/webgpu-compute-rasterizer/issues/1
    3 projects | /r/GraphicsProgramming | 12 Dec 2021
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Basic webgpu-compute-rasterizer repo stats
6 months ago

OmarShehata/webgpu-compute-rasterizer is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of webgpu-compute-rasterizer is JavaScript.

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