weaponmark

Benchmark weapon performance in Mage: The Ascension (Revised Edition) (by locke8)

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weaponmark reviews and mentions

Posts with mentions or reviews of weaponmark. We have used some of these posts to build our list of alternatives and similar projects.
  • Hope it‘s M5
    1 project | /r/WhiteWolfRPG | 14 Oct 2021
    Combat is littered with simulationist micro-rules (the one I’ve landed on as I write this is about bows, for example) that provide very little other than another thing to keep track of and a waste of space for more valuable text. This only gets worse when you get into the combat maneuvers, which run on for eleven pages of options that are either flat out worse than a basic attack (let’s start with kick and go from there, shall we?) or are downright hilarious (Why would you ever choose a martial arts style that limits you to soft or hard techniques when you can choose a style that allows both? What does the game and its play experience gain from distinguishing these? Why are the rules for these here, instead of in the writeup for Martial Arts in the Abilities section?)

Stats

Basic weaponmark repo stats
1
6
5.3
8 months ago

locke8/weaponmark is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of weaponmark is Scala.


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