unicodetiles.js

A JavaScript character-based tile engine for creating games such as roguelikes. (by tapio)

Unicodetiles.js Alternatives

Similar projects and alternatives to unicodetiles.js

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better unicodetiles.js alternative or higher similarity.

unicodetiles.js reviews and mentions

Posts with mentions or reviews of unicodetiles.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-02.
  • Sharing Saturday #369
    8 projects | /r/roguelikedev | 2 Jul 2021
    This week I've been migrating my game's graphics from simple HTML manipulation, which was slow, to manually drawing on the HTML5 Canvas, which also turned out to be slow. And then testing out web rendering libraries such as PixiJS and WGLT (WebGL Terminal). Some such simple WebGL library feels like the way to go. I've still to try out Fastiles (by Ondras, the Rot.js author) and the older UnicodeTiles.js.
  • Web roguelike in to the tune of DND.EXE
    1 project | /r/roguelikedev | 24 Jan 2021
    https://github.com/tapio/unicodetiles.js is a very good library. Does both ASCII and tiles, doesn't use any framework so is as fast as they come, can switch between DOM/canvas/webgl.

Stats

Basic unicodetiles.js repo stats
2
155
0.0
over 5 years ago

The primary programming language of unicodetiles.js is JavaScript.


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