Tinf Alternatives
Similar projects and alternatives to tinf
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Stream
Stream - Scalable APIs for Chat, Feeds, Moderation, & Video. Stream helps developers build engaging apps that scale to millions with performant and flexible Chat, Feeds, Moderation, and Video APIs and SDKs powered by a global edge network and enterprise-grade infrastructure.
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InfluxDB
InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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Stm32-FatFs-Gzip
This project offers a simplified compressor that produces Gzip-compatible output with small resources for microcontrollers and edge computers. He uses the very basic LZ77 compression algorithm and static Deflate Huffman tree encoding to compress / decompress data into Gzip files.
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UNITS
a compile-time, header-only, dimensional analysis and unit conversion library built on c++14 with no dependencies.
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EzGz
An easy to use single header library for fast decompression of Gz archives written in modern C++. Compression is in experimental state and doesn't have good compression ratios
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SaaSHub
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tinf discussion
tinf reviews and mentions
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Hello, PNG
CRC is a table and 5 lines of code. That's trivial.
>zlib is 23k lines
It's not needed to make a PNG reader/writer. zlib is massive overkill for only making a PNG reader or writer. Here's a tiny deflate/inflate code [2] under 1k lines (and could be much smaller if needed).
stb[0] has single headers of ~7k lines total including all of the formats PNG, JPG, BMP,. PSD, GIF, HDR, and PIC. Here's [1] a 3k lines single file PNG version with tons if #ifdefs for all sorts of platforms. Removing those and I'd not be surprised if you could not do it in ~1k lines (which I'd consider quite simple compared to most of todays' media formats).
>Of course they're not common formats so you're stuck with complex formats like PNG
BMP is super common and easy to use anywhere.
I use flat image files all the time for quick and dirty stuff. They quickly saturate disk speeds and networking speeds (say recording a few decent speed cameras), and I've found PNG compression to alleviate those saturate CPU speeds (some libs are super slow, some are vastly faster). I've many times made custom compression formats to balance these for high performance tools when neither things like BMPs or things like PNG would suffice.
[0] https://github.com/nothings/stb
[1] https://github.com/richgel999/fpng/blob/main/src/fpng.cpp
[2] https://github.com/jibsen/tinf/tree/master/src
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EzGz - An easy to use single header no dependency library for decompression of .gz archives written in modern C++ (probably faster than zlib)
Right now I'm using a C library (https://github.com/jibsen/tinf) due to size constraints. Adding a few hundred kB is prohibitive in that space.
Stats
jibsen/tinf is an open source project licensed under zlib License which is an OSI approved license.
The primary programming language of tinf is C.