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Swiftshader Alternatives
Similar projects and alternatives to swiftshader
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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slint
Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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swiftshader-dist-win
Google SwiftShader Windows builds focused on Vulkan driver with utilities to help usage
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
swiftshader reviews and mentions
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WebGPU Technical Report
Is it really true that those bugs aren't getting fixed? There's a commit from July 18th to SwiftShader that seems to be addressing exactly the bug described in the blog post:
https://github.com/google/swiftshader/commit/4e401427f8dd799...
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Vulkan drivers for 7 year old PC?
If your GPU does not support Vulkan you can still do some experimenting with a CPU renderer. I've used swiftshader a lot, it's a bit of a pain to compile, but once you manage to do so you can compile and run Vulkan code almost the same as if you had a compatible GPU. The performance of course is not great, but it's better than nothing.
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Has anyone gotten Amnesia: Rebirth to work on their Apple Silicon Mac?
swiftshader by Google (link):
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is makeing Vulkan guis worth it?
You also don't get extensive support for various hardware for free – good luck running a Vulkan GUI on a pre-GCN AMD card or a sufficiently old NVIDIA one without a compatibility layer of sorts, which would require bothering with Vulkan Portability (i.e. missing certain Vulkan features due to it being implemented via an older API). The only alternative to that is SwiftShader (which would throw your extremely fast GUI aspirations right outta the window).
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With the induction of UE5’s integrated real-time lighting system (Lumen); if developers begin utilizing this technology, and Epic optimizes its CPU performance, do you think it will replace ray-tracing? Should AMD keep chasing this feature?
That's like saying no one needs a GPU anymore because Swiftshader exists.
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Swiftshader without watermark?
Btw, if anyone's interested, here's the link to that branch: https://github.com/google/swiftshader/tree/legacy-d3d9
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WebGL 2.0 is Now Supported in All Major Browsers
Yeah, there's still a fallback option through the use of Swiftshader if GPU accelerated vulkan isn't an option. If you use Vulkan for GUI, then it'll be fine to use Swiftshader, but if you're trying to play a game on Swiftshader, it'll likely struggle and probably fail.
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Direct3D on Flutter Desktop
The fix is https://github.com/flutter/engine/pull/25205 to use soft renderer SwiftShader instead of DXD9 on low-end PCs
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Forza Horizon 5 with no graphics card
Google’s version is SwiftShader
- Why isn’t Vulkan used as the backend for things like wayland, Firefox, et
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A note from our sponsor - InfluxDB
www.influxdata.com | 19 Apr 2024
Stats
google/swiftshader is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of swiftshader is C++.