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Spz Alternatives
Similar projects and alternatives to spz
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gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
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SaaSHub
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3DGS.cpp
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS
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VulkanSplatting
Discontinued A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS ✅ [Moved to: https://github.com/shg8/3DGS.cpp]
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draco
Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
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SuGaR
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering (by Anttwo)
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spz discussion
spz reviews and mentions
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echo3D Integrates Support for Niantic’s SPZ Format, Streamlining 3D Gaussian Splat Workflows
The SPZ format is offered as open source by Niantic Spatial and is closely integrated with their Scaniverse technology. By supporting this format, echo3D continues its mission to provide the most robust 3D spatial data solution for the 3D and spatial computing ecosystem.
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Meta launches Hyperscape, technology to turn real-world spaces into VR
I think the same content could be viewed with either VR headsets or phones or computers, see
https://scaniverse.com/@UP8
- Sutro Tower in 3D
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Show HN: Show HN: SplatGallery – A Community-Driven Gallery for Gaussian Splats
2. Support for any emerging formats that improve on .ply (https://github.com/nianticlabs/spz looks promising)
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A note from our sponsor - SaaSHub
www.saashub.com | 16 Jun 2026
Stats
nianticlabs/spz is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of spz is C++.