The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
Retopoflow Alternatives
Similar projects and alternatives to retopoflow
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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VRCAvatarTools
Discontinued [Moved to: https://github.com/Thryrallo/VRC-Avatar-Performance-Tools]
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MB-Lab
MB-Lab is a character creation tool for Blender 4.0 and above, based off ManuelBastioniLAB
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BlenderGIS
Blender addons to make the bridge between Blender and geographic data
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blender_niftools_addon
The Blender Niftools Addon is a Blender add-on to enable import and export of NetImmese File Formats including .nif, .kf, .egm.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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VRM_IMPORTER_for_Blender
Discontinued VRM importer, exporter and utilities for Blender 2.82+ [Moved to: https://github.com/saturday06/VRM_Addon_for_Blender]
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MACHIN3tools
Discontinued MACHIN3tools is a free, continuously evolving collection of blender tools and pie menus in a single customizable package.
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cats-blender-plugin
Discontinued :smiley_cat: A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and potentially more [Moved to: https://github.com/GiveMeAllYourCats/cats-blender-plugin] (by michaeldegroot)
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retopoflow reviews and mentions
- This is probably a bad time to show these off, but I have learned how to make Bionicle avatars!
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Retopology tool
RetopoFlow - Addon. Free if you get it from their GitHub page, paid ($86, plus support) if you go to their Blender Market page.
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[FO4] I am attempting to create some starcraft stuff for fallout 4. I am looking for some advice on modeling in blender and implementing them in FO4.
You want a few tools to make mods : Nifskope, Material Editor, B.A.E., OutfitStudio, and of course xEdit and Creation Kit. For blender I also use Nifly and Retopoflow. I'm sure there is always more but these are the ones I use the most.
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How do people turn their faces with a lot of vertices into simple forms? & What's the benefit?
What can I say.. "In addition to the Blender Market, all releases of RetopoFlow are accessible from the GitHub RetopoFlow Releases." https://github.com/CGCookie/retopoflow/releases
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A note from our sponsor - WorkOS
workos.com | 17 Apr 2024
Stats
CGCookie/retopoflow is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
The primary programming language of retopoflow is Python.
Popular Comparisons
- retopoflow VS instant-meshes
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- retopoflow VS cats-blender-plugin
- retopoflow VS io_pdx_mesh