qu3e

Lightweight and Simple 3D Open Source Physics Engine in C++ (by RandyGaul)

Qu3e Alternatives

Similar projects and alternatives to qu3e

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better qu3e alternative or higher similarity.

qu3e reviews and mentions

Posts with mentions or reviews of qu3e. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-14.
  • Most Popular C[++] Open-Source Physics Engines
    9 projects | /r/gamedev | 14 Nov 2021
  • 3D Car Collision Reaction
    1 project | /r/gamedev | 29 Apr 2021
    I highly recommend using a physics library. The math involved here isn't simple and implementing it yourself will be a world of pain that produces a buggy end-product. If you have a lot of time before your deadline, I recommend PhysX. It's pretty simple to implement (at least assuming you're using Windows+MSVC or Linux+gcc -- any other compiler mix will be a debugging hell) and will allow you to do a bunch of stuff that you wouldn't be able to do otherwise (continuous collision, joints, and even built-in vehicle and tire simulation). If you don't have much time before your deadline, use the qu3e library. It's straightforward to set up, small, and easy to use.

Stats

Basic qu3e repo stats
2
852
0.0
almost 3 years ago

RandyGaul/qu3e is an open source project licensed under zlib License which is an OSI approved license.

The primary programming language of qu3e is C.


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