perfect-shape

Perfect Shape is a collection of geometric algorithms that are mostly useful for GUI manipulation like checking containment of a point in popular geometric shapes such as rectangle, square, arc, circle, polygon, and paths containing lines, quadratic bézier curves, and cubic bezier curves. Also, some general math algorithms like IEEE-754 Remainder. (by AndyObtiva)

Perfect-shape Alternatives

Similar projects and alternatives to perfect-shape

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better perfect-shape alternative or higher similarity.

perfect-shape reviews and mentions

Posts with mentions or reviews of perfect-shape. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-14.
  • Glimmer DSL for LibUI 0.5.11 - Basic Shape Drag & Drop
    1 project | dev.to | 21 May 2022
    Glimmer DSL for LibUI 0.5.11 (Fukuoka Ruby 2022 Award Winning Ruby Desktop Development GUI Library) has just been released with the following changes (courtesy of the Perfect Shape gem):
  • Glimmer DSL for LibUI 0.5.10 - Shape Listeners
    2 projects | dev.to | 14 May 2022
    Support nesting area mouse listeners underneath shapes directly given the newly added support for the include?(x, y) method, which can be used to detect if a mouse event fired for a specific shape examples/shape_coloring.rb In summary, you can now use area mouse listeners within shapes directly and Glimmer DSL for LibUI will ensure that they do not fire unless the mouse x,y coordinates land within the shape regions (it does so by leveraging the Perfect Shape gem)
  • Perfect Shape - Pure Ruby Geometric Algrithms
    4 projects | dev.to | 23 Jan 2022
    Perfect Shape 1.0.0 was released today, providing the Ruby community with an open-source library of Pure Ruby Geometric Algorithms that are mostly useful for GUI (Graphical User Interface) manipulation like checking viewport rectangle intersection or containment of a mouse click point in popular geometry shapes such as rectangle, square, arc (open, chord, and pie), ellipse, circle, polygon, and paths containing lines, quadratic bézier curves, and cubic bezier curves, potentially with affine transforms applied like translation, scale, rotation, shear/skew, and inversion (including both Ray Casting Algorithm, aka Even-odd Rule, and Winding Number Algorithm, aka Nonzero Rule).
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    www.influxdata.com | 20 Apr 2024
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Stats

Basic perfect-shape repo stats
3
28
3.9
5 months ago

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