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Overgrowth Alternatives
Similar projects and alternatives to overgrowth
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OpenTTD
OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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0ad
Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)
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duelyst
Duelyst is a digital collectible card game and turn-based strategy hybrid, developed by Counterplay Games.
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Titan-Voyager-Custom-Game-Engine
3D FPS game written from scratch in C++ and OpenGL.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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lugaru
Read-only GitHub mirror of Lugaru, hosted on GitLab. Please contribute there. (by osslugaru)
overgrowth reviews and mentions
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Added some more gameplay features and animations on my Medieval rabbit game (now includes snails 🐌)
No but they released the source code, so many one day? Lol https://github.com/WolfireGames/overgrowth
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Duelyst open sourced by developer, 'no strings attached'
Overgrowth does this as well
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Are there any FREE open source games with ragdoll physics?
Looks like Lugaru is fully open sourced (All Wolfire assets are now licensed under CC-BY-SA 3.0). You can get it here: https://github.com/osslugaru/lugaru/releases If you want something newer, then there is engine for Overgrowth: https://github.com/WolfireGames/overgrowth But game data Overgrowth is still proprietary.
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I found millions of Linux native games that anyone didn't talk about. (Adobe made Flash Player for Linux).
Here's the FOSS source code, the buy page, the Steam page, and the blog announcement.
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Can someone list some open-source OpenGL games? (C++)
Overgrowth is the only one that I know of that uses OpenGL exclusively. Just checked it again and they actually released source code just two weeks ago!
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Overgrowth Game Engine Open Sourced
Wolfire Games is a tiny studio. Wikipedia says 4 employees. Development of Overgrowth is mostly one person, who documented the whole process in fascinating weekly videos:
https://m.youtube.com/c/WolfireGames/videos
The title says "game engine" because the artwork remains proprietary (similar to old id games, buy the game to get it).
However, just to clarify, all the game code (including gameplay logic, which is sometimes not considered part of the "game engine") is Apache 2.0.
GitHub page: https://github.com/WolfireGames/overgrowth
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Overgrowth Open Source Announcement
The (not linked?) GitHub repository WolfireGames/overgrowth
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Source-code for the game Overgrowth by Wolfire Games released under Apache License 2.0
If you're referring to riggedobject.cpp, that apparently includes most of their procedural/physics based animation code. 5k lines sounds reasonable for that.
- Overgrowth is now open source
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A note from our sponsor - SaaSHub
www.saashub.com | 18 Apr 2024
Stats
WolfireGames/overgrowth is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of overgrowth is C++.