radium

Radium is a helper library to make GPU computation easier in C# (by nick-funk)
C#

Radium Alternatives

Similar projects and alternatives to radium
  • GitHub repo ComputeSharp

    A .NET 5 library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀

  • GitHub repo shadergen

    Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#, [Moved to: https://github.com/mellinoe/ShaderGen]

  • Uno Platform

    Pixel-Perfect Multi-Platform Applications with C# and XAML. Build single-codebase applications for Windows, Web, Linux, macOS, iOS and Android with open-source Uno Platform. Fluent and Material design included in-the-box. Try now via 3 min tutorial.

  • GitHub repo veldrid-raytracer

    A C# ray tracer, capable of running on both the CPU and GPU.

NOTE: The number of mentions on this list indicates mentions on common posts. Hence, a higher number means a better radium alternative or higher similarity.

Posts

Posts where radium has been mentioned. We have used some of these posts to build our list of alternatives and similar projects - the last one was on 2021-02-22.
  • ComputeSharp, Run C# on the GPU
    news.ycombinator.com | 2021-02-22
    If you want less overhead, pre-compiled GPU kernel code, and a simple input/output interface for GPU computation. I wrote a similar, but arguably lighter weight solution here:

    https://github.com/nick-funk/radium

    To boot, it uses Cloo, so OpenCL if that's what you like.

Stats

Basic radium repo stats
1
2
0.0
over 3 years ago