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name-needed reviews and mentions
- Ask HN: Could you show your personal blog here?
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Ask HN: How do you keep track of your to-dos? longer-term projects?
For my long term side project I just dump ideas into a barely organised backlog.md [^1]. After finishing a feature or taking a few months away, I normally dive back in by browsing this and choosing the next milestone.
It's worked well for a couple of years, and helps me keep the long term goals in mind.
[^1] https://github.com/DomWilliams0/name-needed/blob/develop/.pl...
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Ask HN: Share Your Personal Site
https://domwillia.ms
It uses a custom static site generator because I needed to procrastinate somehow before starting the first post... Now it's nicely stable and punishing new posts is quick and easy
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Ask HN: Who wants to be hired? (March 2022)
Location: Tallinn, Estonia (UK citizen intending to move there)
Remote: Willing to work partly remote but I require a sponsored visa to work in Estonia
Willing to relocate: Yes, to Tallinn :^)
Technologies: Rust, C, Python preferably, but C++ too. I enjoy low-level work focused on performance; see my toy OS, JVM implementation and game engine on my github profile.
Résumé/CV: https://domwillia.ms | https://github.com/DomWilliams0 | please reach out via email for my résumé
Email: [email protected]
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Ask HN: What are some tools / libraries you built yourself?
I've written some pretty low-level OpenGL bindings in Rust, because the existing solutions are either too high level or over the top complexity wise.
At the time I only had experience with the OpenGL C api and didn't want to learn a totally different Rust abstraction or mix C/C++ libraries into a pure Rust project.
https://github.com/DomWilliams0/name-needed/tree/develop/ren...
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Ask HN: What (side-)project are you working on?
I've been alternating between two long term Rust projects, which seems to work in keeping the motivation up for both!
A Dwarf Fortress-like game (and engine): https://github.com/DomWilliams0/name-needed
A x64 operating system: https://github.com/DomWilliams0/DomeOS
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Ask HN: What is your current side-project?
A Dwarf Fortress-like game (and engine) in Rust: https://github.com/DomWilliams0/name-needed
Ambitious to be sure, but after a year and a half I'm still consistently working on it, and still enjoying it!
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A note from our sponsor - WorkOS
workos.com | 25 Apr 2024
Stats
DomWilliams0/name-needed is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of name-needed is Rust.
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